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Swap moves #1
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tewalds
opened on May 27, 2014
Issue body actions
- Store whether you can swap in Board
- in AgentMCTS::Node::value: if(swap) val = min(val, 1-val); before adding knowledge to find the move closest to 50%
- in AgentMCTS::return_move:
- if first move, return as normal, search found closest to 50%
- if second move, return as normal if best move > 50%, otherwise swap.
- change History to always copy the baseboard to maintain the rules
- change Board constructor (not copy constructor) to output the board rules to stderr?
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