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Add support for flipped UV coord generation w/ uv-cube-map-* fns #41

@acron0

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@acron0

https://github.com/thi-ng/ws-ldn-8/blob/master/day1/ex03/src/ex03/webgl04.cljs

If you use :flags :nesw (for example) on the aabb, the texture appears to map to the wrong faces. So, 'front' and 'back' are removed but the texture still labels two of the sides 'front' and 'back' rather than 'east' and 'west'. It appears to have something to do with which faces are omitted, because :flags :ewfb works fine.

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