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keyboard.md

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Keyboard

from tdw.add_ons.keyboard import Keyboard

Add keyboard controls to a TDW scene.


Fields

  • commands These commands will be appended to the commands of the next communicate() call.

  • initialized If True, this module has been initialized.


Functions

__init__

__init__

Keyboard()

get_initialization_commands

self.get_initialization_commands()

This function gets called exactly once per add-on. To re-initialize, set self.initialized = False.

Returns: A list of commands that will initialize this add-on.

on_send

self.on_send(resp)

This is called within Controller.communicate(commands) after commands are sent to the build and a response is received.

Use this function to send commands to the build on the next Controller.communicate(commands) call, given the resp response. Any commands in the self.commands list will be sent on the next Controller.communicate(commands) call.

Parameter Type Default Description
resp List[bytes] The response from the build.

before_send

self.before_send(commands)

This is called within Controller.communicate(commands) before sending commands to the build. By default, this function doesn't do anything.

Parameter Type Default Description
commands List[dict] The commands that are about to be sent to the build.

get_early_initialization_commands

self.get_early_initialization_commands()

This function gets called exactly once per add-on. To re-initialize, set self.initialized = False.

These commands are added to the list being sent on communicate() before any other commands, including those added by the user and by other add-ons.

Usually, you shouldn't override this function. It is useful for a small number of add-ons, such as loading screens, which should initialize before anything else.

Returns: A list of commands that will initialize this add-on.

listen

self.listen(key, commands)

self.listen(key, commands, function=None, events=None)

Listen for when a key is pressed and send commands.

Parameter Type Default Description
key str The keyboard key.
commands Union[dict, List[dict] Commands to be sent when the key is pressed.
function Callable None Function to invoke when the key is pressed.
events List[str] None Listen to these keyboard events for this key. Options: "press", "hold", "release". If None, this defaults to ["press"].