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toddeTVdeleted feat/rebalance-buildings • 
15 days ago

feat: rebalance building attributes (#157)

Pull request merge
toddeTVpushed 1 commit to main • 4758cd1…dab1a07 • 
15 days ago

balance tavern

fehnomenalcreated feat/rebalance-buildings • 0e53fb1 • 
15 days ago

Deleted branch

toddeTVdeleted feat/new-island-and-buildings • 
15 days ago

feat: new Island model & all 7 new Buildings including models (#156)

Pull request merge
toddeTVpushed 1 commit to main • 63dfa5f…4758cd1 • 
15 days ago

docs: add contribution

toddeTVpushed 1 commit to feat/new-island-and-buildings • bb1d091…f94d329 • 
15 days ago

feat: add building Well

toddeTVpushed 1 commit to feat/new-island-and-buildings • 14389d3…bb1d091 • 
16 days ago

fix: description of building Market

toddeTVpushed 1 commit to feat/new-island-and-buildings • a68b09e…14389d3 • 
16 days ago

feat: add building Tavern

toddeTVpushed 1 commit to feat/new-island-and-buildings • 8bb76ad…a68b09e • 
16 days ago

feat: add building Market

toddeTVpushed 1 commit to feat/new-island-and-buildings • 06a19ba…8bb76ad • 
16 days ago

feat: add building Lumbermill

toddeTVpushed 1 commit to feat/new-island-and-buildings • 0924aff…06a19ba • 
16 days ago

feat: add building Blacksmith

toddeTVpushed 1 commit to feat/new-island-and-buildings • ff15e6c…0924aff • 
16 days ago

docs: update the used assets & materials

toddeTVpushed 1 commit to feat/new-island-and-buildings • 1383b14…ff15e6c • 
16 days ago

fix: outline must contain all meshes of a model, not only leafs

toddeTVpushed 1 commit to feat/new-island-and-buildings • 712e057…1383b14 • 
16 days ago

feat: add building Windmill

toddeTVpushed 1 commit to feat/new-island-and-buildings • e72c7b5…712e057 • 
16 days ago

feat: add building HomeA

toddeTVpushed 1 commit to feat/new-island-and-buildings • f1ca99a…e72c7b5 • 
16 days ago

feat: add model Buildings as scene with all buildings

toddeTVpushed 1 commit to feat/new-island-and-buildings • 92c1044…f1ca99a • 
16 days ago

feat: add new BuildArea model

toddeTVpushed 1 commit to feat/new-island-and-buildings • 23a574b…92c1044 • 
16 days ago

feat: add new Island model

toddeTVpushed 1 commit to feat/new-island-and-buildings • 3328dc6…23a574b • 
16 days ago

feat: new texture

toddeTVpushed 1 commit to feat/new-island-and-buildings • 404785f…3328dc6 • 
16 days ago

feat: new model for BuildArea

toddeTVpushed 1 commit to feat/new-island-and-buildings • 98e8fe9…404785f • 
16 days ago

chore: remove buildings Windmill & CarnationShop

toddeTVcreated feat/new-island-and-buildings • 98e8fe9 • 
16 days ago

Deleted branch

toddeTVdeleted feat/sky-box • 
16 days ago

feat: add gradient-based Sky Box for sky and ocean floor (#152)

Pull request merge
toddeTVpushed 1 commit to main • 1613211…63dfa5f • 
16 days ago

feat: use new sky box with ocean floor instead of sky dome & ocean floor

toddeTVpushed 1 commit to feat/sky-box • c13e512…1023ed4 • 
16 days ago

feat: add sky box with ocean floor and all needed shaders

toddeTVpushed 1 commit to feat/sky-box • c3b512a…c13e512 • 
16 days ago

chore: ocean fog does not need an offset anymore

toddeTVpushed 1 commit to feat/sky-box • 450991a…c3b512a • 
16 days ago

chore: remove sky dome

toddeTVpushed 1 commit to feat/sky-box • 96843ec…450991a • 
16 days ago

chore: remove ocean floor

toddeTVcreated feat/sky-box • 96843ec • 
16 days ago

Deleted branch

toddeTVdeleted feat/distance-fog • 
16 days ago