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Description
Similar to the resolved issue raised by Patrickbenkoe.
`
162 | class ZodError extends Error {
163 | get errors() {
164 | return this.issues;
165 | }
166 | constructor(issues) {
167 | super();
^
ZodError: [
{
"code": "invalid_type",
"expected": "object",
"received": "undefined",
"path": [
"UserLocalConfigStore",
"Software",
"Valve",
"Steam",
"apps"
],
"message": "Required"
}
]
errors: [
{
"code": "invalid_type",
"expected": "object",
"received": "undefined",
"path": [
"UserLocalConfigStore",
"Software",
"Valve",
"Steam",
"apps"
],
"message": "Required"
}
]
at new ZodError (/private/tmp/bunx-501-@toebeann/gib/node_modules/zod/lib/index.mjs:167:9)
at error (/private/tmp/bunx-501-@toebeann/gib/node_modules/zod/lib/index.mjs:587:31)
at parse (/private/tmp/bunx-501-@toebeann/gib/node_modules/zod/lib/index.mjs:663:15)
Bun v1.1.33 (macOS arm64)
`
It's strange as I managed to successfully run GIB for updating Subnautica, but it won't work for Subnautica Below Zero.
The process seems to be working. I can see the Bepinex files being copied to the same directory level as the App, but it doesn't seem to have impacted on Steam in the same way (no vanilla option, for example).
I've used the Subnautica Below Zero Bepinex as well as the latest GIT version, BepInEx_macos_x64_5.4.23.2
Thanks