From 03efea8ee6b0d6504727fe27012a7022eadf940b Mon Sep 17 00:00:00 2001 From: hiranyey Date: Mon, 19 Feb 2024 21:41:42 +0530 Subject: [PATCH 1/2] Added core_input_mouse.c example --- examples/core_input_mouse.c | 73 +++++++++++++++++++++++++++++++++++++ index.html | 2 +- nob.c | 5 +++ raylib.js | 10 +++++ 4 files changed, 89 insertions(+), 1 deletion(-) create mode 100644 examples/core_input_mouse.c diff --git a/examples/core_input_mouse.c b/examples/core_input_mouse.c new file mode 100644 index 0000000..285df6a --- /dev/null +++ b/examples/core_input_mouse.c @@ -0,0 +1,73 @@ +/******************************************************************************************* +* +* raylib [core] example - Mouse input +* +* Example originally created with raylib 1.0, last time updated with raylib 4.0 +* +* Example licensed under an unmodified zlib/libpng license, which is an OSI-certified, +* BSD-like license that allows static linking with closed source software +* +* Copyright (c) 2014-2024 Ramon Santamaria (@raysan5) +* +********************************************************************************************/ + +#include "raylib.h" +void raylib_js_set_entry(void (*entry)(void)); + +Color ballColor = DARKBLUE; +Vector2 ballPosition = { -100.0f, -100.0f }; + +void GameFrame(){ + ballPosition = GetMousePosition(); + + if (IsMouseButtonPressed(MOUSE_BUTTON_LEFT)) ballColor = MAROON; + else if (IsMouseButtonPressed(MOUSE_BUTTON_MIDDLE)) ballColor = LIME; + else if (IsMouseButtonPressed(MOUSE_BUTTON_RIGHT)) ballColor = DARKBLUE; + else if (IsMouseButtonPressed(MOUSE_BUTTON_SIDE)) ballColor = PURPLE; + else if (IsMouseButtonPressed(MOUSE_BUTTON_EXTRA)) ballColor = YELLOW; + else if (IsMouseButtonPressed(MOUSE_BUTTON_FORWARD)) ballColor = ORANGE; + else if (IsMouseButtonPressed(MOUSE_BUTTON_BACK)) ballColor = BEIGE; + //---------------------------------------------------------------------------------- + + // Draw + //---------------------------------------------------------------------------------- + BeginDrawing(); + + ClearBackground(RAYWHITE); + + DrawCircleV(ballPosition, 40, ballColor); + + DrawText("move ball with mouse and click mouse button to change color", 10, 10, 20, DARKGRAY); + + EndDrawing(); +} +//------------------------------------------------------------------------------------ +// Program main entry point +//------------------------------------------------------------------------------------ +int main(void) +{ + // Initialization + //-------------------------------------------------------------------------------------- + const int screenWidth = 800; + const int screenHeight = 450; + + InitWindow(screenWidth, screenHeight, "raylib [core] example - mouse input"); + + SetTargetFPS(60); // Set our game to run at 60 frames-per-second + //--------------------------------------------------------------------------------------- +#ifdef PLATFORM_WEB + raylib_js_set_entry(GameFrame); +#else + // Main game loop + while (!WindowShouldClose()) // Detect window close button or ESC key + { + GameFrame(); + } + + // De-Initialization + //-------------------------------------------------------------------------------------- + CloseWindow(); // Close window and OpenGL context + //-------------------------------------------------------------------------------------- +#endif + return 0; +} \ No newline at end of file diff --git a/index.html b/index.html index 960a2cd..5029318 100644 --- a/index.html +++ b/index.html @@ -68,7 +68,7 @@