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Configurable auto-kicking & packet flood prevention #73

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@binury

https://github.com/Blizzardfur-Maxxx/Webfishing-Decompiled/blob/main/Scenes/Singletons/SteamNetwork.gd#L44-L45

These (nonconfigurable) packet limits with their fixed limit can inadvertently trigger an automatic removal of players often in poor network conditions where packets accumulate or are not readily processed due to some lag

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