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vplusconfig.json
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vplusconfig.json
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{
"ValheimPlus": {
"description": "",
"icon": "fa fa-list",
"description_website": "Specifically about the internal settings of Valheim Plus.",
"entries": {
"enabled": {
"description": "Change true to false to disable this section",
"defaultValue": "true",
"defaultType": "bool"
},
"mainMenuLogo": {
"description": "Display the Valheim Plus logo in the main menu",
"defaultValue": "true",
"defaultType": "bool"
}
}
},
"AdvancedBuildingMode": {
"description": "https://docs.unity3d.com/ScriptReference/KeyCode.html <- a list of keycodes",
"icon": "fa fa-archway",
"description_website": "A advanced building mode with several features to improve quality of life in building mode using a precise hotkey system.",
"entries": {
"enabled": {
"description": "Change false to true to enable this section, if you set this to false the mode will not be accesible",
"defaultValue": "false",
"defaultType": "bool"
},
"enterAdvancedBuildingMode": {
"description": "Enter the advanced building mode with this key when building",
"defaultValue": "F1",
"defaultType": "KeyCode"
},
"exitAdvancedBuildingMode": {
"description": "Exit the advanced building mode with this key when building",
"defaultValue": "F3",
"defaultType": "KeyCode"
},
"copyObjectRotation": {
"description": "Copy the object rotation of the currently selected object in ABM",
"defaultValue": "Keypad7",
"defaultType": "KeyCode"
},
"pasteObjectRotation": {
"description": "Apply the copied object rotation to the currently selected object in ABM",
"defaultValue": "Keypad8",
"defaultType": "KeyCode"
},
"increaseScrollSpeed": {
"description": "Increases the amount an object rotates and moves. Holding Shift will increase in increments of 10 instead of 1.",
"defaultValue": "KeypadPlus",
"defaultType": "KeyCode"
},
"decreaseScrollSpeed": {
"description": "Decreases the amount an object rotates and moves. Holding Shift will decrease in increments of 10 instead of 1.",
"defaultValue": "KeypadMinus",
"defaultType": "KeyCode"
}
}
},
"AdvancedEditingMode": {
"description": "; https://docs.unity3d.com/ScriptReference/KeyCode.html <- a list of keycodes",
"icon": "fa fa-archway",
"description_website": "A advanced editing mode with several features to improve quality of life when moving objects using a precise hotkey system.",
"entries": {
"enabled": {
"description": "Change false to true to enable this section, if you set this to false the mode will not be accesible",
"defaultValue": "false",
"defaultType": "bool"
},
"enterAdvancedEditingMode": {
"description": "Enter the advanced building mode with this key when building",
"defaultValue": "Numpad0",
"defaultType": "KeyCode"
},
"resetAdvancedEditingMode": {
"description": "Reset the object to its original position and rotation",
"defaultValue": "F7",
"defaultType": "KeyCode"
},
"abortAndExitAdvancedEditingMode": {
"description": "Exit the advanced editing mode with this key and reset the object",
"defaultValue": "F8",
"defaultType": "KeyCode"
},
"confirmPlacementOfAdvancedEditingMode": {
"description": "Confirm the placement of the object and place it",
"defaultValue": "KeypadEnter",
"defaultType": "KeyCode"
},
"copyObjectRotation": {
"description": "Copy the object rotation of the currently selected object in AEM",
"defaultValue": "Keypad7",
"defaultType": "KeyCode"
},
"pasteObjectRotation": {
"description": "Apply the copied object rotation to the currently selected object in AEM",
"defaultValue": "Keypad8",
"defaultType": "KeyCode"
},
"increaseScrollSpeed": {
"description": "Increases the amount an object rotates and moves. Holding Shift will increase in increments of 10 instead of 1.",
"defaultValue": "KeypadPlus",
"defaultType": "KeyCode"
},
"decreaseScrollSpeed": {
"description": "Decreases the amount an object rotates and moves. Holding Shift will decrease in increments of 10 instead of 1.",
"defaultValue": "KeypadMinus",
"defaultType": "KeyCode"
}
}
},
"Bed": {
"description": "",
"icon": "far fa-bed-bunk",
"description_website": "Change the in-game beheavior of how you can interact with a Bed. A new Hot-Key 'LShift+E' will be presented when hovering over Beds to activate the functionality of sleeping without setting a spawn point.",
"entries": {
"enabled": {
"description": "Change false to true to enable this section",
"defaultValue": "false",
"defaultType": "bool"
},
"sleepWithoutSpawn": {
"description": "Change false to true to enable sleeping without setting bed as spawn.",
"defaultValue": "true",
"defaultType": "bool"
},
"unclaimedBedsOnly": {
"description": "Change false to true to enable sleeping on only unclaimed beds without setting bed as spawn. You can still sleep as normal on Beds that have been claimed by yourself.",
"defaultValue": "false",
"defaultType": "bool"
}
}
},
"Beehive": {
"description": "",
"icon": "fa fa-hexagon",
"description_website": "Change the in-game behavior of the beehive and modify its values.",
"entries": {
"enabled": {
"description": "Change false to true to enable this section",
"defaultValue": "false",
"defaultType": "bool"
},
"honeyProductionSpeed": {
"description": "configure the speed at which the bees produce honey in seconds, 1200 seconds are 24 ingame hours",
"defaultValue": "1200",
"defaultType": "float"
},
"maximumHoneyPerBeehive": {
"description": "configure the maximum amount of honey in beehives",
"defaultValue": "4",
"defaultType": "int"
},
"autoDeposit": {
"description": "Instead of dropping the items, they will be placed inside nearby chests.",
"defaultValue": "false",
"defaultType": "bool"
},
"autoDepositRange": {
"description": "The range of the chest detection for the auto deposit feature. (Maximum is 50)",
"defaultValue": "10",
"defaultType": "float"
},
"showDuration": {
"description": "Display the minutes and seconds until the beehive produces honey on hover",
"defaultValue": "false",
"defaultType": "bool"
}
}
},
"Building": {
"description": "",
"icon": "fa fa-archway",
"description_website": "Change the behavior of the in-game building objects and their placement restrictions.",
"entries": {
"enabled": {
"description": "Change false to true to enable this section",
"defaultValue": "false",
"defaultType": "bool"
},
"noInvalidPlacementRestriction": {
"description": "Remove some of the Invalid placement messages, most notably provides the ability to place objects into other objects",
"defaultValue": "false",
"defaultType": "bool"
},
"noMysticalForcesPreventPlacementRestriction": {
"description": "Removes the 'Mystical forces' building prevention and allows destruction of build objects in those areas with the hammer.",
"defaultValue": "false",
"defaultType": "bool"
},
"noWeatherDamage": {
"description": "Removes the weather damage from rain",
"defaultValue": "false",
"defaultType": "bool"
},
"maximumPlacementDistance": {
"description": "The maximum range that you can place build objects at",
"defaultValue": "5",
"defaultType": "float"
},
"pieceComfortRadius": {
"description": "The radius, in meters, in which a piece must be to contribute to the comfort level. The maximum is 300 meters.",
"defaultValue": "10",
"defaultType": "float"
},
"alwaysDropResources": {
"description": "When destroying a building piece, setting this to true will ensure it always drops full resources.",
"defaultValue": "false",
"defaultType": "bool"
},
"alwaysDropExcludedResources": {
"description": "When destroying a building piece, setting this to true will ensure it always drops pieces that the devs have marked as do not drop",
"defaultValue": "false",
"defaultType": "bool"
},
"enableAreaRepair": {
"description": "Setting this to true will cause repairing with the hammer to repair in a radius.",
"defaultValue": "false",
"defaultType": "bool"
},
"areaRepairRadius": {
"description": "Sets the area repair radius. A value of 7.5 would mean your repair radius is 7.5m. Requires enableAreaRepair=true",
"defaultValue": "7.5",
"defaultType": "float"
}
}
},
"CraftFromChest": {
"description": "",
"icon": "fa fa-archway",
"description_website": "Allows crafting using content of nearby chests.",
"entries": {
"enabled": {
"description": "Change false to true to enable this section",
"defaultValue": "false",
"defaultType": "bool"
},
"disableCookingStation": {
"description": "Change false to tru to disable this feature when using a Cooking Station",
"defaultValue": "false",
"defaultType": "bool"
},
"checkFromWorkbench": {
"description": "If in a workbench area, uses it as reference point when scanning for chests",
"defaultValue": "true",
"defaultType": "bool"
},
"range": {
"description": "The range of the chest detection (Maximum is 50)",
"defaultValue": "20",
"defaultType": "float"
},
"lookupInterval": {
"description": "Interval in seconds between each nearby chests discovery (Maximum is 50)",
"defaultValue": "3",
"defaultType": "int"
},
"allowCraftingFromCarts": {
"description": "Allows the system to use and see contents of carts for crafting. Might also allow use of other modded containers or vehicles not accessible otherwise.",
"defaultValue": "true",
"defaultType": "bool"
},
"allowCraftingFromShips": {
"description": "Allows the system to use and see contents of ships for crafting. Might also allow use of other modded containers or vehicles not accessible otherwise.",
"defaultValue": "true",
"defaultType": "bool"
}
}
},
"Camera": {
"description": "",
"icon": "fa fa-video",
"description_website": "Change the behavior of the in-game camera.",
"entries": {
"enabled": {
"description": "Change false to true to enable this section",
"defaultValue": "false",
"defaultType": "bool"
},
"cameraMaximumZoomDistance": {
"description": "The maximum zoom distance to your character",
"defaultValue": "6",
"defaultType": "float"
},
"cameraBoatMaximumZoomDistance": {
"description": "The maximum zoom distance to your character when in a boat",
"defaultValue": "6",
"defaultType": "float"
},
"cameraFOV": {
"description": "The game camera FOV",
"defaultValue": "65",
"defaultType": "float"
}
}
},
"Experience": {
"description": "",
"icon": "fa fa-flask",
"description_website": "Modify the experience gained for actions in the game.",
"entries": {
"enabled": {
"description": "Change false to true to enable this section",
"defaultValue": "false",
"defaultType": "bool"
},
"swords": {
"description": "The modifier value for the experience gained of swords.",
"defaultValue": "0",
"defaultType": "float",
"modifier": "true"
},
"knives": {
"description": "The modifier value for the experience gained of knives.",
"defaultValue": "0",
"defaultType": "float",
"modifier": "true"
},
"clubs": {
"description": "The modifier value for the experience gained of clubs.",
"defaultValue": "0",
"defaultType": "float",
"modifier": "true"
},
"polearms": {
"description": "The modifier value for the experience gained of polearms.",
"defaultValue": "0",
"defaultType": "float",
"modifier": "true"
},
"spears": {
"description": "The modifier value for the experience gained of spears.",
"defaultValue": "0",
"defaultType": "float",
"modifier": "true"
},
"blocking": {
"description": "The modifier value for the experience gained of blocking.",
"defaultValue": "0",
"defaultType": "float",
"modifier": "true"
},
"axes": {
"description": "The modifier value for the experience gained of axes.",
"defaultValue": "0",
"defaultType": "float",
"modifier": "true"
},
"bows": {
"description": "The modifier value for the experience gained of bows.",
"defaultValue": "0",
"defaultType": "float",
"modifier": "true"
},
"fireMagic": {
"description": "The modifier value for the experience gained of fire magic.",
"defaultValue": "0",
"defaultType": "float",
"modifier": "true"
},
"frostMagic": {
"description": "The modifier value for the experience gained of frost magic.",
"defaultValue": "0",
"defaultType": "float",
"modifier": "true"
},
"unarmed": {
"description": "The modifier value for the experience gained of unarmed.",
"defaultValue": "0",
"defaultType": "float",
"modifier": "true"
},
"pickaxes": {
"description": "The modifier value for the experience gained of mining.",
"defaultValue": "0",
"defaultType": "float",
"modifier": "true"
},
"woodCutting": {
"description": "The modifier value for the experience gained of wood cutting.",
"defaultValue": "0",
"defaultType": "float",
"modifier": "true"
},
"jump": {
"description": "The modifier value for the experience gained of jumping.",
"defaultValue": "0",
"defaultType": "float",
"modifier": "true"
},
"sneak": {
"description": "The modifier value for the experience gained of sneaking.",
"defaultValue": "0",
"defaultType": "float",
"modifier": "true"
},
"run": {
"description": "The modifier value for the experience gained of running.",
"defaultValue": "0",
"defaultType": "float",
"modifier": "true"
},
"swim": {
"description": "The modifier value for the experience gained of swimming.",
"defaultValue": "0",
"defaultType": "float",
"modifier": "true"
},
"ride": {
"description": "The modifier value for the experience gained of riding.",
"defaultValue": "0",
"defaultType": "float",
"modifier": "true"
}
}
},
"Fermenter": {
"description": "",
"icon": "fa fa-vial",
"description_website": "Change the in-game behavior of the fermenter and modify its values.",
"entries": {
"enabled": {
"description": "Change false to true to enable this section",
"defaultValue": "false",
"defaultType": "bool"
},
"fermenterDuration": {
"description": "configure the time that the fermenter takes to produce its product, 2400 seconds are 48 ingame hours",
"defaultValue": "2400",
"defaultType": "float"
},
"fermenterItemsProduced": {
"description": "configure the total amount of produced items from a fermenter.",
"defaultValue": "6",
"defaultType": "int"
},
"showDuration": {
"description": "Display the minutes and seconds until the fermenter is done on hover",
"defaultValue": "false",
"defaultType": "bool"
},
"autoDeposit": {
"description": "Instead of dropping the items, they will be placed inside nearby chests",
"defaultValue": "false",
"defaultType": "bool"
},
"autoFuel": {
"description": "Look for mead inside nearby chests",
"defaultValue": "false",
"defaultType": "bool"
},
"ignorePrivateAreaCheck": {
"description": "Change true to false to enable private area check when looking for chests",
"defaultValue": "true",
"defaultType": "bool"
},
"autoRange": {
"description": "The range of the chest detection for the auto deposit and fuel features. (Maximum is 50)",
"defaultValue": "10",
"defaultType": "float"
}
}
},
"FireSource": {
"description": "",
"icon": "fa fa-fire",
"description_website": "Change the in-game behavior of torches and fireplaces.",
"entries": {
"enabled": {
"description": "Change false to true to enable this section",
"defaultValue": "false",
"defaultType": "bool"
},
"torches": {
"description": "If set to true, torch-type fire sources will stay at max fuel level once filled",
"defaultValue": "false",
"defaultType": "bool"
},
"fires": {
"description": "If set to true, non torch-type fire sources will stay at max fuel level once filled",
"defaultValue": "false",
"defaultType": "bool"
},
"autoFuel": {
"description": "Look for fuel inside nearby chests",
"defaultValue": "false",
"defaultType": "bool"
},
"ignorePrivateAreaCheck": {
"description": "Change true to false to enable private area check when looking for chests.",
"defaultValue": "true",
"defaultType": "bool"
},
"autoRange": {
"description": "The range of the chest detection for the auto fuel feature.",
"defaultValue": "10",
"defaultType": "float"
}
}
},
"Food": {
"description": "",
"icon": "fa fa-steak",
"description_website": "Change the in-game behavior of food and its values.",
"entries": {
"enabled": {
"description": "Change false to true to enable this section",
"defaultValue": "false",
"defaultType": "bool"
},
"foodDurationMultiplier": {
"description": "Increase or reduce the time that food lasts by %. The value 50 would cause food to run out 50% slower.",
"defaultValue": "0",
"defaultType": "float",
"modifier": "true"
},
"disableFoodDegradation": {
"description": "If set to true, this option prevents food degrading over time - in other words, it retains its maximum benefit until it expires.",
"defaultValue": "false",
"defaultType": "bool"
}
}
},
"Smelter": {
"description": "",
"icon": "fa fa-fireplace",
"description_website": "Change the in-game behavior of the smelter and modify its values.",
"entries": {
"enabled": {
"description": "Change false to true to enable this section",
"defaultValue": "false",
"defaultType": "bool"
},
"maximumOre": {
"description": "Maximum amount of ore in a smelter",
"defaultValue": "10",
"defaultType": "int"
},
"maximumCoal": {
"description": "Maximum amount of coal in a smelter",
"defaultValue": "20",
"defaultType": "int"
},
"coalUsedPerProduct": {
"description": "The total amount of coal used to produce a single smelted ingot.",
"defaultValue": "2",
"defaultType": "int"
},
"productionSpeed": {
"description": "The time it takes for the smelter to produce a single ingot in seconds.",
"defaultValue": "30",
"defaultType": "float"
},
"autoDeposit": {
"description": "Instead of dropping the items, they will be placed inside nearby chests.",
"defaultValue": "false",
"defaultType": "bool"
},
"autoFuel": {
"description": "Look for fuel inside nearby chests",
"defaultValue": "false",
"defaultType": "bool"
},
"ignorePrivateAreaCheck": {
"description": "Change true to false to enable private area check when looking for chests.",
"defaultValue": "true",
"defaultType": "bool"
},
"autoRange": {
"description": "The range of the chest detection for the auto deposit and fuel features. (Maximum is 50)",
"defaultValue": "10",
"defaultType": "float"
}
}
},
"Furnace": {
"description": "",
"icon": "fad fa-fireplace",
"description_website": "Change the in-game behavior of the furnace and modify its values.",
"entries": {
"enabled": {
"description": "Change false to true to enable this section",
"defaultValue": "false",
"defaultType": "bool"
},
"maximumOre": {
"description": "Maximum amount of ore in a furnace",
"defaultValue": "10",
"defaultType": "int"
},
"maximumCoal": {
"description": "Maximum amount of coal in a furnace",
"defaultValue": "20",
"defaultType": "int"
},
"coalUsedPerProduct": {
"description": "The total amount of coal used to produce a single smelted ingot.",
"defaultValue": "2",
"defaultType": "int"
},
"productionSpeed": {
"description": "The time it takes for the smelter to produce a single ingot in seconds.",
"defaultValue": "30",
"defaultType": "float"
},
"autoDeposit": {
"description": "Instead of dropping the items, they will be placed inside nearby chests.",
"defaultValue": "false",
"defaultType": "bool"
},
"autoFuel": {
"description": "Look for fuel inside nearby chests",
"defaultValue": "false",
"defaultType": "bool"
},
"ignorePrivateAreaCheck": {
"description": "Change true to false to enable private area check when looking for chests.",
"defaultValue": "true",
"defaultType": "bool"
},
"autoRange": {
"description": "The range of the chest detection for the auto deposit and fuel features. (Maximum is 50)",
"defaultValue": "10",
"defaultType": "float"
},
"allowAllOres": {
"description": "Change to true or false to enable the use of all ores.",
"defaultValue": "false",
"defaultType": "bool"
}
}
},
"Game": {
"description": "",
"icon": "fa fa-gamepad",
"description_website": "Change the general games behavior and its values, including difficulty and portals.",
"entries": {
"enabled": {
"description": "Change false to true to enable this section",
"defaultValue": "false",
"defaultType": "bool"
},
"gameDifficultyDamageScale": {
"description": "The games damage increase in percent per person nearby in difficultyScaleRange(m) radius.",
"defaultValue": "4",
"defaultType": "float"
},
"gameDifficultyHealthScale": {
"description": "The games health increase in percent per person nearby in difficultyScaleRange(m) radius.",
"defaultValue": "40",
"defaultType": "float"
},
"extraPlayerCountNearby": {
"description": "Adds additional players to the difficulty calculation in multiplayer unrelated to the actual amount",
"defaultValue": "0",
"defaultType": "int"
},
"setFixedPlayerCountTo": {
"description": "Sets the nearby player count always to this value + extraPlayerCountNearby.",
"defaultValue": "0",
"defaultType": "int"
},
"difficultyScaleRange": {
"description": "The range in meters at which other players count towards nearby players for the difficulty scale.",
"defaultValue": "200",
"defaultType": "int"
},
"disablePortals": {
"description": "If you set this to true, all portals will be disabled",
"defaultValue": "false",
"defaultType": "bool"
},
"disableConsole": {
"description": "If you set this to true the console will be force disabled in-game.",
"defaultValue": "false",
"defaultType": "bool"
},
"bigPortalNames": {
"description": "If you set this to true, portal names will be displayed in big text in center of screen.",
"defaultValue": "false",
"defaultType": "bool"
},
"disableFog": {
"description": "Remove dense fog from the game.",
"defaultValue": "false",
"defaultType": "bool"
}
}
},
"Hotkeys": {
"description": "",
"icon": "fa fa-keyboard",
"description_website": "Adds custom hotkeys to the game for in-game actions.",
"entries": {
"enabled": {
"description": "Change false to true to enable this section",
"defaultValue": "false",
"defaultType": "bool"
},
"rollForwards": {
"description": "Roll forwards on key pressed",
"defaultValue": "F9",
"defaultType": "KeyCode"
},
"rollBackwards": {
"description": "Roll backwards on key pressed",
"defaultValue": "F10",
"defaultType": "KeyCode"
}
}
},
"Items": {
"description": "",
"icon": "fa fa-icons",
"description_website": "Change the in-game behavior of items and modify their values.",
"entries": {
"enabled": {
"description": "Change false to true to enable this section",
"defaultValue": "false",
"defaultType": "bool"
},
"noTeleportPrevention": {
"description": "Enables you to teleport with ores and other usually restricted objects",
"defaultValue": "false",
"defaultType": "bool"
},
"baseItemWeightReduction": {
"description": "Increase or reduce item weight by % percent. The value -50 will reduce item weight of every object by 50%.",
"defaultValue": "0",
"defaultType": "float",
"modifier": "true"
},
"itemStackMultiplier": {
"description": "Increase the size of all item stacks by %. The value 50 would set a usual item stack of 100 to be 150.",
"defaultValue": "0",
"defaultType": "float",
"modifier": "true"
},
"droppedItemOnGroundDurationInSeconds": {
"description": "Set duration that dropped items live before despawning. Game default is 3600 seconds.",
"defaultValue": "3600",
"defaultType": "float"
},
"itemsFloatInWater": {
"description": "Items dropped always float in water.",
"defaultValue": "false",
"defaultType": "bool"
}
}
},
"HUD": {
"description": "",
"icon": "fa fa-desktop",
"description_website": "Change the in-game player interface and its behavior.",
"entries": {
"enabled": {
"description": "Change false to true to enable this section",
"defaultValue": "false",
"defaultType": "bool"
},
"showRequiredItems": {
"description": "Shows the required amount of items AND the amount of items in your inventory in build mode and while crafting.",
"defaultValue": "false",
"defaultType": "bool"
},
"experienceGainedNotifications": {
"description": "Shows small notifications about all skill experienced gained in the top left corner.",
"defaultValue": "false",
"defaultType": "bool"
},
"removeDamageFlash": {
"description": "Set to true to remove the red screen flash overlay when the player takes damage.",
"defaultValue": "false",
"defaultType": "bool"
},
"displayBowAmmoCounts": {
"description": "Display arrow type, current ammo, and total ammo when bow is in hotbar - Never (0), Equipped (1), Always (2)",
"defaultValue": "0",
"defaultType": "int"
}
}
},
"Gathering": {
"description": "",
"icon": "fa fa-axe",
"description_website": "Change gathering rates of resources in the world.",
"entries": {
"enabled": {
"description": "Change false to true to enable this section",
"defaultValue": "false",
"defaultType": "bool"
},
"dropChance": {
"description": "Modify the chance to drop resources from resource nodes affected by this category",
"defaultValue": "0",
"defaultType": "float",
"modifier": "true"
},
"wood": {
"description": "The value 50 will increase the dropped resources from 10 to 15. The value -50 will reduce the amount of dropped resources from 10 to 5.",
"defaultValue": "0",
"defaultType": "float",
"modifier": "true"
},
"stone": {
"description": "The value 50 will increase the dropped resources from 10 to 15. The value -50 will reduce the amount of dropped resources from 10 to 5.",
"defaultValue": "0",
"defaultType": "float",
"modifier": "true"
},
"fineWood": {
"description": "The value 50 will increase the dropped resources from 10 to 15. The value -50 will reduce the amount of dropped resources from 10 to 5..",
"defaultValue": "0",
"defaultType": "float",
"modifier": "true"
},
"coreWood": {
"description": "The value 50 will increase the dropped resources from 10 to 15. The value -50 will reduce the amount of dropped resources from 10 to 5.",
"defaultValue": "0",
"defaultType": "float",
"modifier": "true"
},
"elderBark": {
"description": "The value 50 will increase the dropped resources from 10 to 15. The value -50 will reduce the amount of dropped resources from 10 to 5.",
"defaultValue": "0",
"defaultType": "float",
"modifier": "true"
},
"ironScrap": {
"description": "The value 50 will increase the dropped resources from 10 to 15. The value -50 will reduce the amount of dropped resources from 10 to 5.",
"defaultValue": "0",
"defaultType": "float",
"modifier": "true"
},
"tinOre": {
"description": "The value 50 will increase the dropped resources from 10 to 15. The value -50 will reduce the amount of dropped resources from 10 to 5.",
"defaultValue": "0",
"defaultType": "float",
"modifier": "true"
},
"copperOre": {
"description": "The value 50 will increase the dropped resources from 10 to 15. The value -50 will reduce the amount of dropped resources from 10 to 5.",
"defaultValue": "0",
"defaultType": "float",
"modifier": "true"
},
"silverOre": {
"description": "The value 50 will increase the dropped resources from 10 to 15. The value -50 will reduce the amount of dropped resources from 10 to 5.",
"defaultValue": "0",
"defaultType": "float",
"modifier": "true"
},
"Chitin": {
"description": "The value 50 will increase the dropped resources from 10 to 15. The value -50 will reduce the amount of dropped resources from 10 to 5.",
"defaultValue": "0",
"defaultType": "float",
"modifier": "true"
}
}
},
"Pickable": {
"description": "",
"icon": "fa fa-axe",
"description_website": "Change drop rates of pickable items such as berries and valuables.",
"entries": {
"enabled": {
"description": "Change false to true to enable this section",
"defaultValue": "false",
"defaultType": "bool"
},
"edibles": {
"description": "The value 100 will double the amount of dropped resources, 200 will triple. Smaller values such as 50 only has an effect if more than 1 item would drop normally. Included are all berries, all mushrooms, onions and carrots.",
"defaultValue": "0",
"defaultType": "float",
"modifier": "true"
},
"flowersAndIngredients": {
"description": "The value 100 will double the amount of dropped resources, 200 will triple. Smaller values such as 50 only has an effect if more than 1 item would drop normally. Included are Barley, Flax, Dandelion, Thistle, Carrot Seeds, Turnip Seeds, Turnip, Onion Seeds.",
"defaultValue": "0",
"defaultType": "float",
"modifier": "true"
},
"materials": {
"description": "The value 100 will double the amount of dropped resources, 200 will triple. Smaller values such as 50 only has an effect if more than 1 item would drop normally. Included are Bone Fragments, Flint, Stone, Wood (branches on the ground).",
"defaultValue": "0",
"defaultType": "float",
"modifier": "true"
},
"valuables": {
"description": "The value 100 will double the amount of dropped resources, 200 will triple. Smaller values such as 50 only has an effect if more than 1 item would drop normally. Included are Amber, Amber Pearl, Coins, Ruby.",
"defaultValue": "0",
"defaultType": "float",
"modifier": "true"
},
"surtlingCores": {
"description": "The value 100 will double the amount of dropped resources, 200 will triple. Smaller values such as 50 only has an effect if more than 1 item would drop normally. Affects only surtling cores.",
"defaultValue": "0",
"defaultType": "float",
"modifier": "true"
}
}
},
"Durability": {
"description": "",
"icon": "fa fa-tasks-alt",
"description_website": "Change the in-game durability values of certain item types.",
"entries": {
"enabled": {
"description": "Change false to true to enable this section",
"defaultValue": "false",
"defaultType": "bool"
},
"axes": {
"description": "The value 50 will increase the durability from 100 to 150. The value -50 will reduce the durability from 100 to 50.",
"defaultValue": "0",
"defaultType": "float",
"modifier": "true"
},
"pickaxes": {
"description": "The value 50 will increase the durability from 100 to 150. The value -50 will reduce the durability from 100 to 50.",
"defaultValue": "0",
"defaultType": "float",
"modifier": "true"
},
"hammer": {
"description": "The value 50 will increase the durability from 100 to 150. The value -50 will reduce the durability from 100 to 50.",
"defaultValue": "0",
"defaultType": "float",
"modifier": "true"
},
"cultivator": {
"description": "The value 50 will increase the durability from 100 to 150. The value -50 will reduce the durability from 100 to 50.",
"defaultValue": "0",
"defaultType": "float",
"modifier": "true"
},
"hoe": {
"description": "The value 50 will increase the durability from 100 to 150. The value -50 will reduce the durability from 100 to 50.",
"defaultValue": "0",
"defaultType": "float",
"modifier": "true"
},
"weapons": {
"description": "The value 50 will increase the durability from 100 to 150. The value -50 will reduce the durability from 100 to 50.",
"defaultValue": "0",
"defaultType": "float",
"modifier": "true"
},
"armor": {
"description": "The value 50 will increase the durability from 100 to 150. The value -50 will reduce the durability from 100 to 50.",
"defaultValue": "0",
"defaultType": "float",
"modifier": "true"
},
"bows": {
"description": "The value 50 will increase the durability from 100 to 150. The value -50 will reduce the durability from 100 to 50.",
"defaultValue": "0",
"defaultType": "float",
"modifier": "true"
},
"shields": {
"description": "The value 50 will increase the durability from 100 to 150. The value -50 will reduce the durability from 100 to 50.",
"defaultValue": "0",
"defaultType": "float",
"modifier": "true"
},
"torch": {
"description": "The value 50 will increase the durability from 100 to 150. The value -50 will reduce the durability from 100 to 50.",
"defaultValue": "0",
"defaultType": "float",
"modifier": "true"
}
}
},
"Armor": {
"description": "",
"icon": "fa fa-helmet-battle",
"description_website": "Change the in-game armor values of certain item types.",
"entries": {
"enabled": {
"description": "Change false to true to enable this section",
"defaultValue": "false",
"defaultType": "bool"
},
"helmets": {
"description": "The value 50 will increase the armor from 14 to 21. The value -50 will reduce the durability from 14 to 7.",
"defaultValue": "0",
"defaultType": "float",
"modifier": "true"
},
"chests": {
"description": "The value 50 will increase the armor from 14 to 21. The value -50 will reduce the durability from 14 to 7.",
"defaultValue": "0",
"defaultType": "float",
"modifier": "true"
},
"legs": {
"description": "The value 50 will increase the armor from 14 to 21. The value -50 will reduce the durability from 14 to 7.",
"defaultValue": "0",