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04_control.js
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// --- Branches, Loops & Booleans --- //
var getDieRoll = function (dieSize) {
var result = Math.ceil(dieSize * Math.random());
return result;
};
var roll = getDieRoll(6);
// Branch and console.log if the roll is greater than or equal to 2 AND less than or equal to 3
// if(roll >= 2 && roll <= 3) {
// console.log("Great Roll!");
// }
// console.log("You rolled a " + roll);
// Branch and console.log if roll is equal to 1 OR roll is equal to 6
// if(roll == 2 || roll == 6) {
// console.log("Great Roll!");
// }
// console.log("You rolled a " + roll);
// Branch and console.log if roll is 2, 3, 4, 5.
// if (!(roll == 1 || roll == 6)) {
// console.log("Great Roll!");
// };
// console.log("You rolled a " + roll);
// Branch and console.log else
// if (roll >= 1 && roll <= 5) {
// console.log("Great Roll!");
// } else {
// console.log("That was an ok roll");
// };
// console.log("You rolled a " + roll);
// Branch and console.log else if
// if (roll >= 1 && roll <= 5) {
// console.log("Great Roll!");
// } else if(roll == 1) {
// console.log("Terrible roll");
// } else {
// console.log("That was an ok roll");
// };
// console.log("You rolled a " + roll);
// While Loop
// while(roll < 4){
// roll = getDieRoll(6);
// }
// if (roll >= 5) {
// console.log("Great Roll!");
// } else if(roll == 1) {
// console.log("Terrible roll");
// } else {
// console.log("That was an ok roll");
// };
// console.log("You rolled a " + roll);
// While Loop - Executres 0 or more times
// while(roll < 4) {
// console.log(roll);
// roll = getDieRoll(6);
// }
// Do While Loop always executes at least once
// do {
// roll = getDieRoll(6);
// console.log(roll);
// } while (roll < 4)
// if (roll >= 5) {
// console.log("Great Roll!");
// } else if(roll == 1) {
// console.log("Terrible roll");
// } else {
// console.log("That was an ok roll");
// };
// console.log("You rolled a " + roll);
// For Loops
// for(var i = 0; i < 10; i++){
// console.log(roll);
// roll = getDieRoll(6);
// };
// if (roll >= 5) {
// console.log("Great Roll!");
// } else if(roll == 1) {
// console.log("Terrible roll");
// } else {
// console.log("That was an ok roll");
// };
// console.log("You rolled a " + roll);
// Arrays
var things = [1, 2, 3, "pizza"];
console.log(things[3]);
for (var i = 0; i < things.length; i++) {
console.log(things[i]);
};
// Process Argv Array
// for(var i = 0; i < process.argv.length; i++){
// console.log(process.argv[i]);
// };