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Add processing times to machines - enhancement #5

@mathwiz617

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@mathwiz617

In Factorio, which I see you're trying to emulate the feel of, every recipe has a crafting time. I'm thinking, perhaps add support for crafting times (in ticks) for packages and research. This would allow pack makers to add incentive for going further down a "research tree" other than more efficient recipes (that might not save enough resources to pay for the research in any short time).

It would be like upgrading assembly machines in Factorio, but without adding more blocks to the mod.

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