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EncodingText.cs
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233 lines (190 loc) · 6.38 KB
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/*
* Надоб лучше найти какую-нибудь нормальную библиотеку, а не использовать это...
*/
using System.IO;
using System.Text;
using static System.Net.Mime.MediaTypeNames;
namespace EncodingTextFile
{
public static class EncodingText
{
static bool IsAscii(char Char)
{
return Char >= 0 && Char <= 127;
}
static bool IsUnicodeChar(char Char)
{
return !char.IsSurrogate(Char);
}
public static Encoding? DetectEncoding(byte[] Data)
{
Encoding.RegisterProvider(CodePagesEncodingProvider.Instance);
if (Data == null || Data.Length == 0)
return null;
var BomEncoding = DetectEncodingFromBom(Data);
if (BomEncoding != null)
return BomEncoding;
if (IsValidUtf8(Data))
return Encoding.UTF8;
if (IsValidEncoding(Data, 1251))
return Encoding.GetEncoding(1251);
if (IsValidEncoding(Data, 28591))
return Encoding.GetEncoding(28591);
if (IsValidAscii(Data))
return Encoding.ASCII;
return null;
}
private static Encoding? DetectEncodingFromBom(byte[] Bytes)
{
if (Bytes == null || Bytes.Length < 2)
return null;
if (Bytes.Length >= 3 && Bytes[0] == 0xEF && Bytes[1] == 0xBB && Bytes[2] == 0xBF)
{
return Encoding.UTF8;
}
if (Bytes.Length >= 2 && Bytes[0] == 0xFE && Bytes[1] == 0xFF)
{
return Encoding.BigEndianUnicode; // UTF-16 Big Endian
}
if (Bytes.Length >= 2 && Bytes[0] == 0xFF && Bytes[1] == 0xFE)
{
if (Bytes.Length >= 4 && Bytes[2] == 0x00 && Bytes[3] == 0x00) // Проверяем, не UTF-32 Little Endian ли это
{
return Encoding.UTF32;
}
return Encoding.Unicode; // UTF-16 Little Endian
}
if (Bytes.Length >= 4 && Bytes[0] == 0x00 && Bytes[1] == 0x00 && Bytes[2] == 0xFE && Bytes[3] == 0xFF)
{
return new UTF32Encoding(true, true); // UTF-32 Big Endian
}
return null;
}
// Бом настолько полезен, что его приходится удалять, чтоб не искажал текст при конвертации.
private static byte[] DeleteBom(byte[] Data, out bool Deleted)
{
Deleted = false;
var Encode = DetectEncodingFromBom(Data);
if (Encode != null)
{
byte[] Bom = Encode.GetPreamble();
if (Bom.Length > 0)
{
Deleted = false;
return Data.AsSpan(Bom.Length).ToArray();
}
}
return Data;
}
private static bool IsValidAscii(byte[] Data)
{
foreach (byte Char in Data)
{
if (!IsAscii((char)Char))
return false;
}
return true;
}
private static bool IsValidUtf8(byte[] Data)
{
try
{
var Utf8 = new UTF8Encoding(encoderShouldEmitUTF8Identifier: false, throwOnInvalidBytes: true);
Utf8.GetString(Data);
return true;
}
catch
{
return false;
}
}
private static bool IsValidEncoding(byte[] Data, int CodePage)
{
try
{
var Result = Encoding.GetEncoding(CodePage, EncoderFallback.ExceptionFallback, DecoderFallback.ExceptionFallback);
Result.GetString(Data);
return true;
}
catch
{
return false;
}
}
private static bool IsValidEncoding(byte[] Data, string CodePageName)
{
try
{
var Encode = Encoding.GetEncoding(CodePageName);
if (Encode != null)
return IsValidEncoding(Data, Encode.CodePage);
else
return false;
}
catch
{
return false;
}
}
/*
public static bool IsValidEncode(byte[] ByteText, Encoding Code)
{
try
{
var Text = Code.GetString(ByteText);
return Code.GetBytes(Text).SequenceEqual(ByteText);
}
catch
{
return false;
}
}
*/
public static string ReadTextFileAndConvertTo(string FilePath, Encoding ConvertTo)
{
try
{
Encoding.RegisterProvider(CodePagesEncodingProvider.Instance);
var Buffer = File.ReadAllBytes(FilePath);
if (Buffer.Length > 0)
{
var EncodingPage = DetectEncoding(Buffer);
if (EncodingPage != null)
{
var Result = Encoding.Convert(EncodingPage, ConvertTo, DeleteBom(Buffer, out _));
return ConvertTo.GetString(Result);
}
}
}
catch
{
return string.Empty;
}
return string.Empty;
}
public static string[] ReadAllLinesAndConvertTo(string FilePath, Encoding ConvertTo)
{
if (File.Exists(FilePath))
{
var Text = ReadTextFileAndConvertTo(FilePath, ConvertTo);
try
{
if (!string.IsNullOrEmpty(Text))
{
var Result = Text.Split(new[] { "\r\n", "\r", "\n" }, StringSplitOptions.None);
return Result;
}
}
catch
{
return Array.Empty<string>();
}
}
return Array.Empty<string>();
}
public static Encoding? GetTextFileEncoding(string FilePath)
{
return null;
}
}
}