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43 lines (36 loc) · 978 Bytes
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Copy pathSConstruct
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43 lines (36 loc) · 978 Bytes
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#!/usr/bin/env python
import os
env = SConscript("thirdparty/godot-cpp/SConstruct")
env.Append(CPPPATH=["src", "include"])
sources = Glob("src/*.cpp")
library_basename = "coursework_extension"
if env["platform"] == "macos":
library = env.SharedLibrary(
"demo/bin/{}.{}.{}.framework/{}.{}.{}".format(
library_basename,
env["platform"],
env["target"],
library_basename,
env["platform"],
env["target"],
),
source=sources,
)
elif env["platform"] == "ios":
if env["ios_simulator"]:
library = env.StaticLibrary(
"demo/bin/{}.{}.{}.simulator.a".format(library_basename, env["platform"], env["target"]),
source=sources,
)
else:
library = env.StaticLibrary(
"demo/bin/{}.{}.{}.a".format(library_basename, env["platform"], env["target"]),
source=sources,
)
else:
library = env.SharedLibrary(
"demo/bin/{}{}{}".format(library_basename, env["suffix"], env["SHLIBSUFFIX"]),
source=sources,
)
env.NoCache(library)
Default(library)