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Feature requests #2

Duplicate of#1
Duplicate of#1
@tigrazone

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@tigrazone
  1. Flag to load or no textures. If not auto tex load set - tex can be stored with file paths or data stored in buffer
  2. Is possible to implement draco and meshopt decomposition?
  3. Can be used alternative way to parse json like in this article is described https://www.brochweb.com/blog/post/optimizing-a-json-parser-in-zig/ and code is https://github.com/brochweb/zig-json

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alichraghi

alichraghi commented on May 14, 2025

@alichraghi
Member
  1. Duplicate of Replace stb_image with zigimg #1
  2. Extension support #5
  3. I don't think the JSON parser can be made significantly faster without some SIMD which isn't a priority right now. Though, any effort to improve performance is welcome.
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          Feature requests · Issue #2 · zig-gamedev/gltf-parser