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155.cpp
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executable file
·50 lines (44 loc) · 1.17 KB
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class MinStack {
public:
struct TreeNode {
int val;
TreeNode *left;
TreeNode *right;
TreeNode() : val(0), left(nullptr), right(nullptr) {}
TreeNode(int x) : val(x) , left(nullptr), right(nullptr){}
TreeNode(int x, TreeNode *left, TreeNode *right) : val(x), left(left), right(right) {}
};
TreeNode* root;
priority_queue<int,vector<int>,greater<int>> singleH;
stack<int> singleS;
/** initialize your data structure here. */
MinStack() {
}
void push(int x) {
singleS.push(x);
singleH.push(x);
}
void pop() {
int target = singleS.top();
for (int i = 0; i < singleH.size(); i++)
if (singleH[i] == target){
singleH.erase(singleH.begin() + i);
break;
}
singleS.pop();
}
int top() {
return singleS.top();
}
int getMin() {
return singleH.top();
}
};
/**
* Your MinStack object will be instantiated and called as such:
* MinStack* obj = new MinStack();
* obj->push(x);
* obj->pop();
* int param_3 = obj->top();
* int param_4 = obj->getMin();
*/