Iconify offers you a huge collection of vector icons to choose from, and an intuitive way to add and customize them in your Android app. It has been introduced in this blog post which is a good place to get started.
If you're migrating from version 1.X.X, please read the migration guide.
Pick any number of modules and declare them in your Application
.
dependencies {
compile 'com.joanzapata.iconify:android-iconify-fontawesome:2.2.0' // (v4.5)
compile 'com.joanzapata.iconify:android-iconify-entypo:2.2.0' // (v3,2015)
compile 'com.joanzapata.iconify:android-iconify-typicons:2.2.0' // (v2.0.7)
compile 'com.joanzapata.iconify:android-iconify-material:2.2.0' // (v2.0.0)
compile 'com.joanzapata.iconify:android-iconify-material-community:2.2.0' // (v1.2.65)
compile 'com.joanzapata.iconify:android-iconify-meteocons:2.2.0' // (latest)
compile 'com.joanzapata.iconify:android-iconify-weathericons:2.2.0' // (v2.0)
compile 'com.joanzapata.iconify:android-iconify-simplelineicons:2.2.0' // (v1.0.0)
compile 'com.joanzapata.iconify:android-iconify-ionicons:2.2.0' // (v2.0.1)
}
public class MyApplication extends Application {
@Override
public void onCreate() {
super.onCreate();
Iconify
.with(new FontAwesomeModule())
.with(new EntypoModule())
.with(new TypiconsModule());
.with(new MaterialModule());
.with(new MeteoconsModule());
.with(new WeathericonsModule());
.with(new SimpleLineIconsModule());
.with(new IoniconsModule());
}
}
If you need to put an icon on a TextView
or a Button
, use the { }
syntax. The icons act exactly like the text, so you can apply shadow, size and color on them!
<com.joanzapata.iconify.widget.IconTextView
android:text="I {fa-heart-o} to {fa-code} on {fa-android}"
android:shadowColor="#22000000"
android:shadowDx="3"
android:shadowDy="3"
android:shadowRadius="1"
android:textSize="40sp"
android:textColor="#FF..."
... />
- Shall you need to override the text size of a particular icon, the following syntax is supported
{fa-code 12px}
,{fa-code 12dp}
,{fa-code 12sp}
,{fa-code @dimen/my_text_size}
, and also{fa-code 120%}
. - In the same way you can override the icon color using
{fa-code #RRGGBB}
,{fa-code #AARRGGBB}
, or{fa-code @color/my_color}
. - You can even easily spin an icon like so
{fa-cog spin}
.
If you need an icon in an ImageView
or in your ActionBar
menu item, then you should use IconDrawable
. Again, icons are infinitely scalable and will never get fuzzy!
// Set an icon in the ActionBar
menu.findItem(R.id.share).setIcon(
new IconDrawable(this, FontAwesomeIcons.fa_share)
.colorRes(R.color.ab_icon)
.actionBarSize());
In case you can't find the icon you want, you can extend the available icon directly from your app. All you need to do is to implement IconFontDescriptor
with a .ttf
file in your assets and provide the mapping between keys and special characters, then give it to Iconify.with()
. You can use the FontAwesomeModule as an example.
There are no constraints on the icon keys, but I strongly suggest you use a unique prefix like my-
or anything, to avoid conflicts with other modules. FYI, if there is a conflict, the first module declared with Iconify.with()
has priority.
- Joan Zapata @JoanZapata
- Damien Villeneuve @DayS
- Mike Penz @mikepenz
Copyright 2015 Joan Zapata
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
It uses FontAwesome font by Dave Gandy, licensed under OFL 1.1, which is compatible
with this library's license.
http://scripts.sil.org/cms/scripts/render_download.php?format=file&media_id=OFL_plaintext&filename=OFL.txt