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Starred repositories

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custom procedural sky renderers for HDRP

C# 62 5 Updated May 29, 2024

Depth of field effect for Unity

C# 392 57 Updated Jan 27, 2017

Contour line filter for Unity

C# 466 37 Updated Oct 30, 2018

8 bit-ish style post-processing effect for Unity

C# 148 12 Updated Dec 27, 2024

AI's query engine - Platform for building AI that can learn and answer questions over large scale federated data.

Python 27,860 4,961 Updated Apr 30, 2025

Basic asset collection for Unity Shader Graph

HLSL 189 9 Updated Dec 4, 2024

Testbed for Unity Shader Graph

38 4 Updated Apr 3, 2022

A 3D scan/sonar-like post-processing effect for Unity. Essentially a visualization of a spherical signed distance field (SDF).

ShaderLab 866 104 Updated Jul 5, 2024

Fun with WebGL 2.0 Youtube Tutorial Series

JavaScript 684 140 Updated Apr 24, 2020

A small-scale cooperative game sample built on the new, Unity networking framework to teach developers about creating a similar multiplayer game.

C# 1,727 539 Updated Apr 30, 2025

Unity Standard Asset Controllers

C# 617 165 Updated Sep 16, 2022

Unity VFX Graph samples with SDF (signed distance field)

904 84 Updated Oct 8, 2024

Open Brush is the open source, community led evolution of Tilt Brush! Forked from https://github.com/googlevr/tilt-brush

C# 957 194 Updated Apr 27, 2025

A compilation of custom shaders for Unity3D

ShaderLab 320 89 Updated Oct 23, 2019

Template project for XR Physical Hands video.

C# 11 8 Updated May 11, 2022

*Deprecated* - A collection of productive prefabs for rapidly building spatial computing solutions in the Unity software.

C# 60 11 Updated Mar 15, 2022

This project aims to enhance the working environment on Windows

C 27,007 1,116 Updated Feb 16, 2025
C# 5 Updated Jul 26, 2021

Spout plugin for Unity

C++ 708 107 Updated Dec 16, 2023

Unity VFX Graph custom asset library

C# 261 17 Updated Mar 12, 2025

Simple procedural motion with Unity Timeline.

C# 443 24 Updated Mar 24, 2025

Library of tech features used to realize the digital human from 'The Heretic' and 'Enemies'.

C# 541 95 Updated Jan 15, 2025

Morgan - a VFX character from The Heretic, a short film made with Unity

C# 167 35 Updated Mar 18, 2021

Companion code for the Unity Style Transfer blog post, showcasing realtime style transfer using Barracuda.

C# 170 20 Updated Jun 24, 2022

Keras Implementation of Neural Style Transfer from the paper "A Neural Algorithm of Artistic Style" (http://arxiv.org/abs/1508.06576) in Keras 2.0+

Jupyter Notebook 2,284 483 Updated Feb 13, 2023

A testbed project for Unity real-time ray tracing features

C# 288 29 Updated May 27, 2024

My testbed for Unity VFX Graph

HLSL 346 44 Updated Feb 19, 2021

My second testbed repository for Unity VFX Graph

HLSL 139 12 Updated May 19, 2022
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