Starred repositories
AI's query engine - Platform for building AI that can learn and answer questions over large scale federated data.
Basic asset collection for Unity Shader Graph
A 3D scan/sonar-like post-processing effect for Unity. Essentially a visualization of a spherical signed distance field (SDF).
Fun with WebGL 2.0 Youtube Tutorial Series
A small-scale cooperative game sample built on the new, Unity networking framework to teach developers about creating a similar multiplayer game.
Unity Standard Asset Controllers
Unity VFX Graph samples with SDF (signed distance field)
Open Brush is the open source, community led evolution of Tilt Brush! Forked from https://github.com/googlevr/tilt-brush
A compilation of custom shaders for Unity3D
Template project for XR Physical Hands video.
*Deprecated* - A collection of productive prefabs for rapidly building spatial computing solutions in the Unity software.
This project aims to enhance the working environment on Windows
Simple procedural motion with Unity Timeline.
Library of tech features used to realize the digital human from 'The Heretic' and 'Enemies'.
Morgan - a VFX character from The Heretic, a short film made with Unity
Companion code for the Unity Style Transfer blog post, showcasing realtime style transfer using Barracuda.
Keras Implementation of Neural Style Transfer from the paper "A Neural Algorithm of Artistic Style" (http://arxiv.org/abs/1508.06576) in Keras 2.0+
A testbed project for Unity real-time ray tracing features
My second testbed repository for Unity VFX Graph