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…if there is a tie
jmaddox19
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May 4, 2020
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| const checkForWinner = (setSquares) => { | ||
| // Complete in Wave 3 | ||
| // Invoking the function to get a flat array with the values. | ||
| const values = extractValuesFromSquares(setSquares); | ||
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| for (let i in WINNINGOPTIONS) { | ||
| // Destructuring (Example winningOptions first Iteration[i] i=0 | ||
| // a = 0, b = 1 c = 2) | ||
| const [a, b, c] = WINNINGOPTIONS[i]; | ||
| // Return the value of the winner | ||
| if (values[a] && values[a] === values[b] && values[a] === values[c]) { | ||
| // Return the value of the winner player. | ||
| return values[a]; | ||
| } else if (!values.includes('')) { | ||
| // Return false is there is tie. | ||
| return false; | ||
| } | ||
| } | ||
| // The game is runnig! |
React Tic Tac ToeMajor Learning Goals/Code Review
Functional Requirements
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Additional FeedbackGreat work!! Love the pretty styling you added! Code Style Bonus AwardsWas the code particularly impressive in code style for any of these reasons (or more...?)
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React Tic Tac Toe
Congratulations! You're submitting your assignment. Please reflect on the assignment with these questions.
Reflection
useStateconnected?updateValueis the event handler for clicking on each square. Every time one square is clickedsetPlayer1Turn, display X and Pass the turn to player2. SetPlayer1Turn, now the player1 turn is over.CS Fundamentals Questions
setState-- it must re-render all of the components that now have different content because of that change.What kind of data structure are the components in, and what sort of algorithms would be appropriate for React's code to "traverse" those components?
Speculate wildly about what the Big-O time complexity of that code might be.