Here you'll find components to build controllers for AirConsole.
A simple button that works well for touch devices and local debugging.
A 4-way or 8-way relative swipe DPad usually used for movement, but also great if you want to have 4 buttons on a controller.
An analogue joystick.
The Rate Limiter helps you to send less than 25 messages per second.
A relative-swipe pad which returns a direction vector {x, y}.
A 4-way or 8-way relative swipe pad which returns a map of
active swipe directions. E.g. { left: true, right: false, up: false, down: false }
.
A pattern of circles, which you can connect by swiping (like Android unlock swipe pattern).
Evaluates AirConsole.onDeviceMotion
for shake-like-events of a device.
A generic touch area.
See examples for how to use these components.