Please use the official cocoapods support which is included in the regular kotlin multiplatform gradle plugin.
A Gradle plugin which handles creating a podspec for a local Kotlin/Native project. The generated podspec properly integrates your project with cocoapods, and release/debug fat binaries will be created and linked when you compile the xcode project. Using this plugin means you do not need to manually set up xcode or the packForXcode
task as described in the documentation.
buildscript {
repositories {
mavenCentral()
}
dependencies {
classpath 'com.alecstrong:cocoapods-gradle-plugin:0.3.3'
}
}
// Cocoapods plugin is only applicable for multiplatform projects with Kotlin/Native
apply plugin: 'org.jetbrains.kotlin.multiplatform'
apply plugin: 'com.alecstrong.cocoapods'
// Optional configuration of plugin.
cocoapods {
version = "1.0.0-LOCAL" // Defaults to "1.0.0-LOCAL"
homepage = www.mywebsite.com // Default to empty
deploymentTarget = "10.0" // Defaults to "10.0"
authors = "Ben Asher" // Defaults to empty
license = "..." // Defaults to empty
summary = "..." // Defaults to empty
daemon = true // Defaults to false
wrapperExecutableName = "gradlew" // Defaults to "gradlew"
wrapperAdditionalArgs = "..." // Defaults to empty
}
From this the plugin will generate a task generatePodspec
to create a .podspec
file in that directory for the kotlin native project.
> Code/Kotlin/gradlew -p Code/Kotlin :common:generatePodspec
The above command is assuming a module structure where Code/Kotlin
is the root of your gradle project, and common
is a Kotlin Multiplatform module with iOS targets.
Then in your Podfile
you can reference the module:
target 'MyProject' do
...
pod 'common', :path => 'Code/Kotlin/common'
end
And that's it! From your iOS project you will be able to import common
.
The plugin also includes a custom target which sets up the source sets:
kotlin {
targetForCocoapods('ios')
sourceSets {
iosMain { ... }
iosTest { ... }
}
}
Doing this will also generate a iosTest
task for running tests against this target.
By default this packages a fat binary with x64, arm64, and arm32 architectures inside. To override this behavior pass a list of presets into the targetForCocoapods
method:
kotlin {
targetForCocoapods([presets.iosArm64, presets.iosX64], 'ios')
}
Its also possible to use the full 1.3.20 DSL to customize the targets:
kotlin {
targetForCocoapods([presets.iosArm64, presets.iosX64], 'ios') {
compilations.main.extraOpts '-module-name', 'CP'
}
}