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Bevy Santa Demo

An example of a simple collect items & avoid collisions game.

The code is structured 'from-top-to-bottom' for ease of reading and understanding. That means the feature-set grows section by section making it easy to disable parts of functionality for learning purposes.

Bevy version: 0.15

Gameplay

  • Collect presents
  • Avoid snowflakes
  • Objects bounce off the screen
  • With every present collected all objects speed up

Features

  • Simple structure in a single file
  • Implementation flows from top to bottom
  • Examples of RunConditions
  • Resources for shared data
  • Simple collision detection with the use of Events
  • Examples of generic systems
  • Custom traits for generic systems
  • UI to display score and lives

Screenshot

screenshot

My page: arrekin.com

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