[This pull request is for reference only. Please do not merge it hastily.] AsyncShaderPack#836
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Lonmo0208 wants to merge 8 commits intoAsek3:1.20.1-newfrom
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[This pull request is for reference only. Please do not merge it hastily.] AsyncShaderPack#836Lonmo0208 wants to merge 8 commits intoAsek3:1.20.1-newfrom
Lonmo0208 wants to merge 8 commits intoAsek3:1.20.1-newfrom
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The lighting settings are the same for both screenshots

Currently known incompatible shaderpacks are:
iterationRP - This shader pack fails to load and is unusable.
Photon - This shader will reduce the game's frame rate, but not significantly.
For shaders like BSL and Complementary (or similar ones), there will be a very noticeable performance improvement. If you are a user of these shaders, you can build it yourself. However, please refrain from distributing the build, as I cannot guarantee what other issues may arise.
Note: The modified ShaderPack.java code was generated multiple times with the assistance of AI.
Yes, this is an optimization derived from AI-generated code. I merely found that it provided a pretty significant performance boost for the shader packs I use, and I'm sharing it for reference only. I'm not a professional nor an expert in this field; I simply shared it here because I found it useful.