feat(gamification): implement XP rewards, level-up effects, skill upg… - #469
feat(gamification): implement XP rewards, level-up effects, skill upg…#469Unclebaffa wants to merge 2 commits into
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This PR is blocked by one check, and nobody told youHeads up: the only thing standing between this PR and a merge is the SonarCloud Code Analysis quality gate, which is red. Everything else passes. That failure has been sitting here without anyone explaining it, which is on us, not on you. What to do: open the SonarCloud link in the failed check (or the
Push a fix to the same branch and the gate re-runs on its own. Comment here when it is green and it gets merged. If you think the gate is wrong about something, say so in a comment rather than working around it — sometimes it is, and we would rather discuss it than have you contort the code. |




Comprehensive Implementation Summary: Gamification Layer EPIC
🎯 Overview & Objectives
The Gamification Layer turns agent operation and platform interactions on Open-Stellar into an interactive game system. Agents gain XP by executing tasks and completing quests, level up, upgrade specialized skills in skill trees, earn rare achievement badges, and demonstrate on-chain validity on leaderboards via Soroban ZK Attestations.
🚀 Key Features Implemented
1. XP & Agent Leveling System
applyReputationAction) automatically calculates earned XP (awardXPinlib/gamification/xp.ts) based on task complexity, execution time, and outcome.xpToNext, the agent levels up (checkLevelUp), updating level stats and triggering system events.toast.successnotifications to pop up when an agent levels up.components/open-stellar/open-stellar-hub.tsx.2. Skill Tree Upgrades
SkillsPanelto handle skill upgrade actions cleanly.xpToNext.toast.successfor successful upgrades,toast.errorfor insufficient XP).3. Quest & Mission System
app/api/quests/[id]/apply/route.ts.quest.completedsystem events with detailed metadata.4. Achievement Badges & Reputation
awardBadgeToAgentinlib/reputation/reputation-store.tsto award achievement badges to agents upon reaching major milestones (e.g., First Task, 100 Tasks, Quest Master).app/agents/[id]/page.tsx.5. Leaderboard & Soroban On-Chain Attestation
lib/leaderboard.tsandcomponents/leaderboard/leaderboard-table.tsxto attachearnedBadgescount and Soroban ZK Attestation hashes.🛠️ Codebase Fixes & Refinements
x402Subscription Grace State: FixedrenewX402Subscriptionsinlib/protocols/x402.tsto preservegraceandpausedsubscription states when balance isn't explicitly supplied.lib/agents/agent-error-store.tsfor atomic file writes to preventEPERMlocks during multi-threaded Vitest runs.app/api/agents/[id]/tasks/[taskId]/route.tsby supplying requiredscope: "service".app/offline/page.tsxandlib/passport/validator-client.ts.🧪 Verification & Test Coverage
__tests__/gamification-epic.test.tscovering XP calculation, level-up threshold progression, quest reward application, badge issuing, and leaderboard attestation structure.npx vitest run: 89/89 test files passed (577/577 tests)npx tsc --noEmit: 0 TypeScript errorsnpm run lint: 0 ESLint errorsnpm run build: Next.js production bundle built and compiled cleanly in 96s📦 Git Delivery
feat/gamification-layerfeat(gamification): implement XP rewards, level-up effects, skill upgrades, badges & Soroban attestation(feaaad2)Closes #19