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Implement UiConfirm for imgui #195
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Crashes when testing deleting a complex object in the sandbox such as a LuaScript, which opens a confirm dialog:
ui::confirm is used for more than just the puzzle solution dialog, please test a couple of them to make sure they work. |
ui::confirm calls have been updated with consistency. |
Implemented UiConfirm for imgui
allows classic puzzles to be played
there seems to be a limit to ImGui::SetNextWindowSize(ImVec2())