Releases: BlockHorizons/PerWorldInventory
Releases · BlockHorizons/PerWorldInventory
PerWorldInventory Version 2.0.0
Thanks to @Muqsit for their work on this! Here is their pull request.
What's New
- Drop support for flat-file and migrate to libasynql.
- Reduce unnecessary database read-writes and inventory updates when teleporting from
a
tob
wherea
andb
are worlds belonging to the same bundle. - Add
memory
database (in-memory SQLite3 database) to store inventories in the memory with a configurable option to whether to keep memory after player quit. - [BC-breaking] Change behaviour of
Bundled-Worlds
.
Bundled-Worlds:
AllMyCreativeWorldsHere:
- plot1
- plot2
The following maps the inventories of worlds plot1
and plot2
to a bundle named AllMyCreativeWorldsHere
instead of mapping inventories of worlds AllMyCreativeWorldsHere
, plot1
and plot2
to AllMyCreativeWorldsHere
world.
Bug fixes
- Fixes all opened bug issues till issue 29.
- PerWorldInventory no longer depends on player's gamemode (#20, should probably make this a configurable option though).