·
11 commits
to main
since this release
What's Changed
- Closing up issues I'd opened before by @Xterionix in #286
- Custom components by @Xterionix in #287
- Additional block custom component stuff by @Xterionix in #288
- Remove random ":" by @Xterionix in #289
- Minor changes to texture definition RegExp, & added "FANCY" material enum by @r4isen1920 in #290
- Add new block material by @Xterionix in #291
- 1.21 by @Xterionix in #292
- build(deps): bump braces from 3.0.2 to 3.0.3 by @dependabot in #294
-
- Add block sounds enum and remove default texture value under material instance by @Xterionix in #293
- Some more misc fixes by @Xterionix in #295
- Update geometry identifier to allow for : in it by @Xterionix in #297
- Add vanilla entity enum for runtime ids by @Xterionix in #298
- Allow 1.8.0 as a format version for bp/rp animations and render controllers by @Xterionix in #299
- Update example recipe tags, make tags required and add support for extent and distribution in feature rules by @Xterionix in #300
- Fixed terrain_texture.json edits and added descriptions on "num_mip_levels" and "padding" by @StealthyExpertX in #304
-
- Some misc tweaks by @Xterionix in #301
- build(deps-dev): bump webpack from 5.76.1 to 5.94.0 by @dependabot in #305
- build(deps): bump micromatch from 4.0.5 to 4.0.8 by @dependabot in #306
- Fix ingredients in shapeless recipe schema by @HIPPOKLEIDES in #309
- Update from 1.21.0 to 1.21.30 by @Xterionix in #307
- Fix item damage component and event object schema by @ink0rr in #316
- Add client biome schema by @QuazChick in #319
- adding tigther schema checks for entities by @DaanV2 in #320
- Feature/jest2 by @DaanV2 in #322
- Addded "minecraft:dimension_bound":{} with documentation. by @StealthyExpertX in #323
- Updated for 1.21.40 by @Xterionix in #324
- Correct spelling of "mincraft" for geode features by @theaddonn in #326
- fix: damage_sensor | triggers | deals_damage accept string only by @NguyenDuck in #328
- Updated to 1.21.50 by @Xterionix in #330
- Update default format_version to 1.21.50 by @OmniacDev in #331
- Update block sounds list by @Xterionix in #332
- Add foliage and grass appearance client biome components by @QuazChick in #333
- Updated for 1.21.60 by @Xterionix in #334
- Stricter file path matching for schemas by @Xterionix in #336
- Updated for 1.21.70 along with other improvements by @Xterionix in #337
- Improve texture set schema by @QuazChick in #339
- Updated float_wander by @Xterionix in #340
- Make
first_valid
an array by @stirante in #341 - Fix BP entity snippet by @stirante in #342
- 1.21.80 by @Xterionix in #343
- Add uv_rotation to model_entity 1.21.0 by @legopitstop in #345
- Misc improvements by @Xterionix in #347
- Changed pattern to not require start to be "mystructure" by @Xterionix in #348
New Contributors
- @HIPPOKLEIDES made their first contribution in #309
- @theaddonn made their first contribution in #326
- @NguyenDuck made their first contribution in #328
- @OmniacDev made their first contribution in #331
- @legopitstop made their first contribution in #345
Full Changelog: v1.20.81-0...v1.21.73-0