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BOOM DAO

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  1. game-launcher game-launcher Public

    A platform for discovering games, deploying game builds to smart contract canisters, creating NFT & Token collections, airdrops, payments, in-game minting & burning, configuring World smart contrac…

    Motoko 37 7

  2. unity-template unity-template Public

    A comprehensive Unity template with all necessary code for integration with ICP. Features include on-chain login authentication, payments, minting, burning, action system, entity datastore, white-l…

    C# 31 2

  3. examples examples Public

    Useful Motoko game features to help game developers collaborate and kickstart game development on ICP. Includes examples for a chat system, real-time multiplayer simulation, remote configs, and bat…

    Motoko 20 1

  4. world-template world-template Public

    A Motoko template for deploying a custom World canister manually. A World canister is the "game server" of your game, regulating the logic and rules governing your game economy. Note: We recommend …

    Motoko 19

  5. world-protocol world-protocol Public

    An on-chain game server protocol weaving together ICP games into one universally accessible database, supercharged with modular game logic, composable data standards, and customizable access contro…

    Motoko 5

  6. sns sns Public

    Shell 2

Repositories

Showing 10 of 14 repositories
  • game-launcher Public

    A platform for discovering games, deploying game builds to smart contract canisters, creating NFT & Token collections, airdrops, payments, in-game minting & burning, configuring World smart contracts and more.

    BoomDAO/game-launcher’s past year of commit activity
    Motoko 37 GPL-3.0 7 0 0 Updated Jan 13, 2026
  • BoomDAO/gaming-guild-content’s past year of commit activity
    0 0 0 0 Updated Nov 26, 2025
  • BoomDAO/car-rush-caffeine-ai’s past year of commit activity
    TypeScript 0 0 0 0 Updated Nov 12, 2025
  • world-protocol Public

    An on-chain game server protocol weaving together ICP games into one universally accessible database, supercharged with modular game logic, composable data standards, and customizable access control for interactions across game worlds. With additional features for payments, minting, and burning.

    BoomDAO/world-protocol’s past year of commit activity
    Motoko 5 GPL-3.0 0 0 0 Updated May 24, 2025
  • examples Public

    Useful Motoko game features to help game developers collaborate and kickstart game development on ICP. Includes examples for a chat system, real-time multiplayer simulation, remote configs, and batch transfer tool.

    BoomDAO/examples’s past year of commit activity
    Motoko 20 MIT 1 0 0 Updated Feb 11, 2025
  • unity-template Public

    A comprehensive Unity template with all necessary code for integration with ICP. Features include on-chain login authentication, payments, minting, burning, action system, entity datastore, white-label shop, and white-label NFT marketplace.

    BoomDAO/unity-template’s past year of commit activity
    C# 31 MIT 2 0 1 Updated Feb 5, 2025
  • boom_agent Public
    BoomDAO/boom_agent’s past year of commit activity
    0 0 0 0 Updated Jan 29, 2025
  • email-server Public
    BoomDAO/email-server’s past year of commit activity
    JavaScript 0 0 0 0 Updated Jan 21, 2025
  • world-template Public

    A Motoko template for deploying a custom World canister manually. A World canister is the "game server" of your game, regulating the logic and rules governing your game economy. Note: We recommend deploying a World from the Game Launcher website, this repo is only for devs wanting to manually write their World canister.

    BoomDAO/world-template’s past year of commit activity
    Motoko 19 MIT 0 1 1 Updated Oct 21, 2024
  • ICP.NET Public Forked from edjCase/ICP.NET

    A library for .NET/C#/Unity to natively communicate with the Internet Computer (ICP)

    BoomDAO/ICP.NET’s past year of commit activity
    C# 1 MIT 6 0 0 Updated Oct 17, 2024