A game engine created in C using Vulkan with minimal dependencies
- Be cross-platform
- Have nice realistic graphics
- Support 3D and 2D games eventually
- Be flexible
- Be user friendly
- Show people what C is really capable of in the game industry
- Be easily accessible
- Be low-end spec friendly (Hopefully)
- Have a nice animation system
- Have an ECS
- Have a sound system
- GLFW
- slog
- VulkanSDK
- stb single header libs
- A GPU Driver supporting modern Vulkan