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Temporary workaround for upstream MP bug. Will revert once it updates on steam#4519

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perkinslr wants to merge 1 commit intoDevelopmentfrom
mp-temp-fix
Open

Temporary workaround for upstream MP bug. Will revert once it updates on steam#4519
perkinslr wants to merge 1 commit intoDevelopmentfrom
mp-temp-fix

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@perkinslr
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Changes

Use explicitly typed SyncWorker registration

Reasoning

A bug in Multiplayer introduced in 1.6 breaks auto type detection on SyncWorker attributes. It's fixed upstream, but it's unclear how long until that fix lands on steam. This is a temporary fix until then.

Alternatives

Make people grab this as a draft PR or use the non-steam (github) version of Multiplayer

Testing

Check tests you have performed:

  • Compiles without warnings
  • Game runs without errors
  • (For compatibility patches) ...with and without patched mod loaded
  • Playtested a colony (specify how long)

@perkinslr perkinslr requested review from a team as code owners March 21, 2026 01:48
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You can download the rebuilt assembly for this PR here: https://combatextended.lp-programming.com/CombatExtended-23369430956.zip

@github-actions github-actions bot added the Download in Comments This PR has a zipfile download available. label Mar 21, 2026
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