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Update to latest createjs libs, latest canvas, working on recent node version #3

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2 changes: 2 additions & 0 deletions .gitignore
Original file line number Diff line number Diff line change
@@ -1 +1,3 @@
.idea
node_modules
examples/output
3 changes: 1 addition & 2 deletions examples/GraphicsTest.js
Original file line number Diff line number Diff line change
@@ -1,6 +1,5 @@
var fs = require('fs');
var Canvas = require('canvas');
var Image = Canvas.Image;
var { Canvas, Image } = require('canvas');
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The canvas API changed in version 2.

Using this destructing syntax will break older versions of node. We can degrade it back to older syntax, if needed. But really a decision needs to be made on the minimum node version, and subsequently it should run on a CI test matrix that includes includes that minimum version of node.


require('../src/node-easel.js');

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3 changes: 1 addition & 2 deletions examples/SpriteSheetBuilderTest.js
Original file line number Diff line number Diff line change
@@ -1,6 +1,5 @@
var fs = require('fs');
var Canvas = require('canvas');
var Image = Canvas.Image;
var { Canvas, Image } = require('canvas');
require('../src/node-easel.js');

var SpriteSheetBuilderTest = function () {
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38 changes: 29 additions & 9 deletions examples/SpritesheetTest.js
Original file line number Diff line number Diff line change
@@ -1,5 +1,4 @@
var Canvas = require('canvas');
var Image = Canvas.Image;
var { Canvas, Image } = require('canvas');
var fs = require('fs');
var exec = require('child_process').exec;

Expand All @@ -18,7 +17,7 @@ s.RUNNING_RATE = 2.5;
p.init = function (success) {
var cmd = "find " + __dirname + "/output -name '*.mpg' -exec rm -f {} \\;";
console.log(cmd);
exec(cmd);
exec(cmd, execCallback);

this.success = success;

Expand All @@ -30,7 +29,7 @@ p.init = function (success) {
var spriteSheet = {"animations":{"run":[0, 25], "jump":[26, 63]}, "images":[this.loadImage("runningGrant.png")], "frames":{"regX":0, "height":292.5, "count":64, "regY":0, "width":165.75}};

var ss = new createjs.SpriteSheet(spriteSheet);
this.grant = new createjs.BitmapAnimation(ss);
this.grant = new createjs.Sprite(ss);

// Set up looping
ss.getAnimation("run").next = "run";
Expand Down Expand Up @@ -68,7 +67,7 @@ p.init = function (success) {

this.tickFunction = this.tick.bind(this);
var fps = 80;
createjs.Ticker.setFPS(fps);
createjs.Ticker.framerate = fps;
createjs.Ticker.addEventListener("tick", this.tickFunction);

var seconds = 10;
Expand All @@ -80,14 +79,19 @@ p.init = function (success) {
p.stopCapture = function () {
createjs.Ticker.removeEventListener("tick", this.tickFunction);
console.log('begin video encoding');
exec('cd ' + __dirname + '/output && ffmpeg -f image2 -i test_%d.png -sameq video.mpg', this.handleVideoEncoded.bind(this));
var cmd = 'cd ' + __dirname + '/output && ffmpeg -f image2 -i test_%d.png -qscale 0 video.mpg';
exec(cmd, this.handleVideoEncoded.bind(this));
}

p.handleVideoEncoded = function () {
console.log('Video Encoded');
p.handleVideoEncoded = function (err, stdout, stderr) {
if (err) {
execCallback(err, stdout, stderr);
} else {
console.log('Video Encoded');
}

var cmd = "find " + __dirname + "/output -name '*.png' -exec rm -f {} \\;";
exec(cmd);
exec(cmd, execCallback);
this.success('video.mpg');

createjs.Ticker.halt();
Expand Down Expand Up @@ -123,3 +127,19 @@ p.tick = function () {
var fileName = __dirname + '/output/test_' + (this.index++) + '.png';
fs.writeFileSync(fileName, this.canvas.toBuffer(), '');
}

/**
* Helper for reporting back exec errors
*/
function execCallback(error, stdout, stderr) {
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This helped reveal a problem in ffmpeg output. The cli tool has probably changed a bit since this work was originally done.

if (error) {
console.error("exec error:" + error);
return;
}
if (stdout) {
console.log("stdout:" + stdout);
}
if (stderr) {
console.log("stderr:" + stderr);
}
};
5 changes: 1 addition & 4 deletions examples/captcha.js
Original file line number Diff line number Diff line change
Expand Up @@ -23,8 +23,7 @@
* OTHER DEALINGS IN THE SOFTWARE.
*/
var fs = require('fs');
var Canvas = require('canvas');
var Image = Canvas.Image;
var { Canvas, Image } = require('canvas');
var Rnd = require('./public/com/gskinner/utils/Rnd.js').Rnd;

require('../src/node-easel.js');
Expand Down Expand Up @@ -74,7 +73,6 @@ p.init = function (seed) {
}

var g = new createjs.Graphics();
g.initialize(ctx);

var shape = new createjs.Shape(g);
g.setStrokeStyle(1).beginStroke("#00acc");
Expand All @@ -86,7 +84,6 @@ p.init = function (seed) {
}

var g2 = new createjs.Graphics();
g2.initialize(ctx);

var shape2 = new createjs.Shape(g2);
length = 40;
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