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List of changes: | ||
================ | ||
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v0.2.0 | ||
- Added update functions to change single or all tints and textures after creating | ||
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v0.1.0 | ||
- Initial plugin version created. |
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[EditoronlyBP] | ||
bAllowClassAndBlueprintPinMatching=true | ||
bReplaceBlueprintWithClass=true | ||
bDontLoadBlueprintOutsideEditor=true | ||
bBlueprintIsNotBlueprintType=true |
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[URL] | ||
[/Script/Engine.UserInterfaceSettings] | ||
RenderFocusRule=NavigationOnly | ||
DefaultCursor=None | ||
TextEditBeamCursor=None | ||
CrosshairsCursor=None | ||
GrabHandCursor=None | ||
GrabHandClosedCursor=None | ||
SlashedCircleCursor=None | ||
ApplicationScale=1.000000 | ||
UIScaleRule=ShortestSide | ||
CustomScalingRuleClass=None | ||
UIScaleCurve=(EditorCurveData=(PreInfinityExtrap=RCCE_Constant,PostInfinityExtrap=RCCE_Constant,Keys=((Time=480.000000,Value=0.444000),(Time=720.000000,Value=0.666000),(Time=1080.000000,Value=1.000000),(Time=8640.000000,Value=8.000000))),ExternalCurve=None) | ||
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[/Script/Engine.RendererSettings] | ||
r.MobileHDR=True | ||
r.MobileNumDynamicPointLights=4 | ||
r.MobileDynamicPointLightsUseStaticBranch=True | ||
r.AllowOcclusionQueries=True | ||
r.MinScreenRadiusForLights=0.030000 | ||
r.MinScreenRadiusForDepthPrepass=0.030000 | ||
r.PrecomputedVisibilityWarning=False | ||
r.TextureStreaming=True | ||
Compat.UseDXT5NormalMaps=False | ||
r.AllowStaticLighting=True | ||
r.NormalMapsForStaticLighting=False | ||
r.GenerateMeshDistanceFields=False | ||
r.GenerateLandscapeGIData=True | ||
r.TessellationAdaptivePixelsPerTriangle=48.000000 | ||
r.SeparateTranslucency=True | ||
r.TranslucentSortPolicy=0 | ||
TranslucentSortAxis=(X=0.000000,Y=-1.000000,Z=0.000000) | ||
r.CustomDepth=1 | ||
r.DefaultFeature.Bloom=True | ||
r.DefaultFeature.AmbientOcclusion=True | ||
r.DefaultFeature.AmbientOcclusionStaticFraction=True | ||
r.DefaultFeature.AutoExposure=True | ||
r.DefaultFeature.MotionBlur=True | ||
r.DefaultFeature.LensFlare=True | ||
r.DefaultFeature.AntiAliasing=2 | ||
r.EarlyZPass=3 | ||
r.EarlyZPassMovable=False | ||
r.DBuffer=False | ||
r.ClearSceneMethod=1 | ||
r.BasePassOutputsVelocity=False | ||
r.WireframeCullThreshold=5.000000 | ||
UIScaleRule=ShortestSide | ||
UIScaleCurve=(EditorCurveData=(PreInfinityExtrap=RCCE_Constant,PostInfinityExtrap=RCCE_Constant,Keys=),ExternalCurve=None) | ||
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[/Script/HardwareTargeting.HardwareTargetingSettings] | ||
TargetedHardwareClass=Desktop | ||
AppliedTargetedHardwareClass=Desktop | ||
DefaultGraphicsPerformance=Maximum | ||
AppliedDefaultGraphicsPerformance=Maximum | ||
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[/Script/EngineSettings.GameMapsSettings] | ||
EditorStartupMap=/Game/TestMap | ||
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[/Script/EngineSettings.GeneralProjectSettings] | ||
ProjectID=29D8A68043E41DCA6A70799C402B9AA2 |
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