Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[overlay] reset implementation and simplify with lovely preprocessor macros #2379

Merged
merged 4 commits into from
Nov 9, 2022
Merged
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
249 changes: 123 additions & 126 deletions plugins/overlay.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -51,6 +51,7 @@
#include "df/viewscreen_locationsst.h"
#include "df/viewscreen_meetingst.h"
#include "df/viewscreen_movieplayerst.h"
#include "df/viewscreen_new_regionst.h"
#include "df/viewscreen_noblest.h"
#include "df/viewscreen_optionst.h"
#include "df/viewscreen_overallstatusst.h"
Expand All @@ -71,6 +72,7 @@
#include "df/viewscreen_topicmeeting_takerequestsst.h"
#include "df/viewscreen_tradeagreementst.h"
#include "df/viewscreen_tradelistst.h"
#include "df/viewscreen_tradegoodsst.h"
#include "df/viewscreen_treasurelistst.h"
#include "df/viewscreen_unitlist_page.h"
#include "df/viewscreen_unitlistst.h"
Expand All @@ -82,64 +84,40 @@
#include "df/viewscreen_workshop_profilest.h"

#include "Debug.h"
#include "LuaTools.h"
#include "PluginManager.h"
#include "VTableInterpose.h"
#include "uicommon.h"

#include "modules/Screen.h"

using namespace DFHack;

DFHACK_PLUGIN("overlay");
DFHACK_PLUGIN_IS_ENABLED(is_enabled);
REQUIRE_GLOBAL(enabler);
REQUIRE_GLOBAL(gps);

namespace DFHack {
DBG_DECLARE(overlay, log, DebugCategory::LINFO);
}

static const std::string button_text = "[ DFHack ]";
static bool clicked = false;

static bool handle_click() {
if (!enabler->mouse_lbut_down || clicked) {
return false;
}
df::coord2d pos = Screen::getMousePos();
DEBUG(log).print("clicked at screen coordinates (%d, %d)\n", pos.x, pos.y);
if (pos.y == gps->dimy - 1 && pos.x >= 1 && (size_t)pos.x <= button_text.size()) {
clicked = true;
Core::getInstance().setHotkeyCmd("gui/launcher");
return true;
}
return false;
}

static void draw_widgets() {
int x = 1;
int y = gps->dimy - 1;
OutputString(COLOR_GREEN, x, y, button_text);
DBG_DECLARE(overlay, control, DebugCategory::LINFO);
DBG_DECLARE(overlay, event, DebugCategory::LINFO);
}

template<class T>
struct viewscreen_overlay : T {
typedef T interpose_base;

DEFINE_VMETHOD_INTERPOSE(void, feed, (set<df::interface_key> *input)) {
if (!handle_click())
INTERPOSE_NEXT(feed)(input);
DEFINE_VMETHOD_INTERPOSE(void, logic, ()) {
INTERPOSE_NEXT(logic)();
}
DEFINE_VMETHOD_INTERPOSE(void, feed, (std::set<df::interface_key> *input)) {
INTERPOSE_NEXT(feed)(input);
}
DEFINE_VMETHOD_INTERPOSE(void, render, ()) {
INTERPOSE_NEXT(render)();
draw_widgets();
}
};

#define IMPLEMENT_HOOKS(screen) \
typedef viewscreen_overlay<df::viewscreen_##screen##st> screen##_overlay; \
template<> IMPLEMENT_VMETHOD_INTERPOSE(screen##_overlay, feed); \
template<> IMPLEMENT_VMETHOD_INTERPOSE(screen##_overlay, render);
template<> IMPLEMENT_VMETHOD_INTERPOSE_PRIO(screen##_overlay, logic, 100); \
template<> IMPLEMENT_VMETHOD_INTERPOSE_PRIO(screen##_overlay, feed, 100); \
template<> IMPLEMENT_VMETHOD_INTERPOSE_PRIO(screen##_overlay, render, 100);

IMPLEMENT_HOOKS(adopt_region)
IMPLEMENT_HOOKS(adventure_log)
Expand Down Expand Up @@ -191,6 +169,7 @@ IMPLEMENT_HOOKS(loadgame)
IMPLEMENT_HOOKS(locations)
IMPLEMENT_HOOKS(meeting)
IMPLEMENT_HOOKS(movieplayer)
IMPLEMENT_HOOKS(new_region)
IMPLEMENT_HOOKS(noble)
IMPLEMENT_HOOKS(option)
IMPLEMENT_HOOKS(overallstatus)
Expand All @@ -210,6 +189,7 @@ IMPLEMENT_HOOKS(topicmeeting_fill_land_holder_positions)
IMPLEMENT_HOOKS(topicmeeting)
IMPLEMENT_HOOKS(topicmeeting_takerequests)
IMPLEMENT_HOOKS(tradeagreement)
IMPLEMENT_HOOKS(tradegoods)
IMPLEMENT_HOOKS(tradelist)
IMPLEMENT_HOOKS(treasurelist)
IMPLEMENT_HOOKS(unitlist)
Expand All @@ -222,114 +202,131 @@ IMPLEMENT_HOOKS(workshop_profile)

#undef IMPLEMENT_HOOKS

DFhackCExport command_result plugin_onstatechange(color_ostream &,
state_change_event evt) {
if (evt == SC_VIEWSCREEN_CHANGED) {
clicked = false;
}
return CR_OK;
}

#define INTERPOSE_HOOKS_FAILED(screen) \
!INTERPOSE_HOOK(screen##_overlay, logic).apply(enable) || \
!INTERPOSE_HOOK(screen##_overlay, feed).apply(enable) || \
!INTERPOSE_HOOK(screen##_overlay, render).apply(enable)

DFhackCExport command_result plugin_enable(color_ostream &, bool enable) {
if (is_enabled == enable)
return CR_OK;

if (enable != is_enabled) {
if (INTERPOSE_HOOKS_FAILED(adopt_region) ||
INTERPOSE_HOOKS_FAILED(adventure_log) ||
INTERPOSE_HOOKS_FAILED(announcelist) ||
INTERPOSE_HOOKS_FAILED(assign_display_item) ||
INTERPOSE_HOOKS_FAILED(barter) ||
INTERPOSE_HOOKS_FAILED(buildinglist) ||
INTERPOSE_HOOKS_FAILED(building) ||
INTERPOSE_HOOKS_FAILED(choose_start_site) ||
INTERPOSE_HOOKS_FAILED(civlist) ||
INTERPOSE_HOOKS_FAILED(counterintelligence) ||
INTERPOSE_HOOKS_FAILED(createquota) ||
INTERPOSE_HOOKS_FAILED(customize_unit) ||
INTERPOSE_HOOKS_FAILED(dungeonmode) ||
INTERPOSE_HOOKS_FAILED(dungeon_monsterstatus) ||
INTERPOSE_HOOKS_FAILED(dungeon_wrestle) ||
INTERPOSE_HOOKS_FAILED(dwarfmode) ||
INTERPOSE_HOOKS_FAILED(entity) ||
INTERPOSE_HOOKS_FAILED(export_graphical_map) ||
INTERPOSE_HOOKS_FAILED(export_region) ||
INTERPOSE_HOOKS_FAILED(game_cleaner) ||
INTERPOSE_HOOKS_FAILED(image_creator) ||
INTERPOSE_HOOKS_FAILED(item) ||
INTERPOSE_HOOKS_FAILED(joblist) ||
INTERPOSE_HOOKS_FAILED(jobmanagement) ||
INTERPOSE_HOOKS_FAILED(job) ||
INTERPOSE_HOOKS_FAILED(justice) ||
INTERPOSE_HOOKS_FAILED(kitchenpref) ||
INTERPOSE_HOOKS_FAILED(layer_arena_creature) ||
INTERPOSE_HOOKS_FAILED(layer_assigntrade) ||
INTERPOSE_HOOKS_FAILED(layer_choose_language_name) ||
INTERPOSE_HOOKS_FAILED(layer_currency) ||
INTERPOSE_HOOKS_FAILED(layer_export_play_map) ||
INTERPOSE_HOOKS_FAILED(layer_military) ||
INTERPOSE_HOOKS_FAILED(layer_musicsound) ||
INTERPOSE_HOOKS_FAILED(layer_noblelist) ||
INTERPOSE_HOOKS_FAILED(layer_overall_health) ||
INTERPOSE_HOOKS_FAILED(layer_reaction) ||
INTERPOSE_HOOKS_FAILED(layer_squad_schedule) ||
INTERPOSE_HOOKS_FAILED(layer_stockpile) ||
INTERPOSE_HOOKS_FAILED(layer_stone_restriction) ||
INTERPOSE_HOOKS_FAILED(layer_unit_action) ||
INTERPOSE_HOOKS_FAILED(layer_unit_health) ||
INTERPOSE_HOOKS_FAILED(layer_unit_relationship) ||
INTERPOSE_HOOKS_FAILED(layer_world_gen_param_preset) ||
INTERPOSE_HOOKS_FAILED(layer_world_gen_param) ||
INTERPOSE_HOOKS_FAILED(legends) ||
INTERPOSE_HOOKS_FAILED(loadgame) ||
INTERPOSE_HOOKS_FAILED(locations) ||
INTERPOSE_HOOKS_FAILED(meeting) ||
INTERPOSE_HOOKS_FAILED(movieplayer) ||
INTERPOSE_HOOKS_FAILED(noble) ||
INTERPOSE_HOOKS_FAILED(option) ||
INTERPOSE_HOOKS_FAILED(overallstatus) ||
INTERPOSE_HOOKS_FAILED(petitions) ||
INTERPOSE_HOOKS_FAILED(pet) ||
INTERPOSE_HOOKS_FAILED(price) ||
INTERPOSE_HOOKS_FAILED(reportlist) ||
INTERPOSE_HOOKS_FAILED(requestagreement) ||
INTERPOSE_HOOKS_FAILED(savegame) ||
INTERPOSE_HOOKS_FAILED(selectitem) ||
INTERPOSE_HOOKS_FAILED(setupadventure) ||
INTERPOSE_HOOKS_FAILED(setupdwarfgame) ||
INTERPOSE_HOOKS_FAILED(stores) ||
INTERPOSE_HOOKS_FAILED(textviewer) ||
INTERPOSE_HOOKS_FAILED(title) ||
INTERPOSE_HOOKS_FAILED(topicmeeting_fill_land_holder_positions) ||
INTERPOSE_HOOKS_FAILED(topicmeeting) ||
INTERPOSE_HOOKS_FAILED(topicmeeting_takerequests) ||
INTERPOSE_HOOKS_FAILED(tradeagreement) ||
INTERPOSE_HOOKS_FAILED(tradelist) ||
INTERPOSE_HOOKS_FAILED(treasurelist) ||
INTERPOSE_HOOKS_FAILED(unitlist) ||
INTERPOSE_HOOKS_FAILED(unit) ||
INTERPOSE_HOOKS_FAILED(update_region) ||
INTERPOSE_HOOKS_FAILED(wages) ||
INTERPOSE_HOOKS_FAILED(workquota_condition) ||
INTERPOSE_HOOKS_FAILED(workquota_details) ||
INTERPOSE_HOOKS_FAILED(workshop_profile))
return CR_FAILURE;
DEBUG(control).print("%sing interpose hooks\n", enable ? "enabl" : "disabl");

is_enabled = enable;
}
if (INTERPOSE_HOOKS_FAILED(adopt_region) ||
INTERPOSE_HOOKS_FAILED(adventure_log) ||
INTERPOSE_HOOKS_FAILED(announcelist) ||
INTERPOSE_HOOKS_FAILED(assign_display_item) ||
INTERPOSE_HOOKS_FAILED(barter) ||
INTERPOSE_HOOKS_FAILED(buildinglist) ||
INTERPOSE_HOOKS_FAILED(building) ||
INTERPOSE_HOOKS_FAILED(choose_start_site) ||
INTERPOSE_HOOKS_FAILED(civlist) ||
INTERPOSE_HOOKS_FAILED(counterintelligence) ||
INTERPOSE_HOOKS_FAILED(createquota) ||
INTERPOSE_HOOKS_FAILED(customize_unit) ||
INTERPOSE_HOOKS_FAILED(dungeonmode) ||
INTERPOSE_HOOKS_FAILED(dungeon_monsterstatus) ||
INTERPOSE_HOOKS_FAILED(dungeon_wrestle) ||
INTERPOSE_HOOKS_FAILED(dwarfmode) ||
INTERPOSE_HOOKS_FAILED(entity) ||
INTERPOSE_HOOKS_FAILED(export_graphical_map) ||
INTERPOSE_HOOKS_FAILED(export_region) ||
INTERPOSE_HOOKS_FAILED(game_cleaner) ||
INTERPOSE_HOOKS_FAILED(image_creator) ||
INTERPOSE_HOOKS_FAILED(item) ||
INTERPOSE_HOOKS_FAILED(joblist) ||
INTERPOSE_HOOKS_FAILED(jobmanagement) ||
INTERPOSE_HOOKS_FAILED(job) ||
INTERPOSE_HOOKS_FAILED(justice) ||
INTERPOSE_HOOKS_FAILED(kitchenpref) ||
INTERPOSE_HOOKS_FAILED(layer_arena_creature) ||
INTERPOSE_HOOKS_FAILED(layer_assigntrade) ||
INTERPOSE_HOOKS_FAILED(layer_choose_language_name) ||
INTERPOSE_HOOKS_FAILED(layer_currency) ||
INTERPOSE_HOOKS_FAILED(layer_export_play_map) ||
INTERPOSE_HOOKS_FAILED(layer_military) ||
INTERPOSE_HOOKS_FAILED(layer_musicsound) ||
INTERPOSE_HOOKS_FAILED(layer_noblelist) ||
INTERPOSE_HOOKS_FAILED(layer_overall_health) ||
INTERPOSE_HOOKS_FAILED(layer_reaction) ||
INTERPOSE_HOOKS_FAILED(layer_squad_schedule) ||
INTERPOSE_HOOKS_FAILED(layer_stockpile) ||
INTERPOSE_HOOKS_FAILED(layer_stone_restriction) ||
INTERPOSE_HOOKS_FAILED(layer_unit_action) ||
INTERPOSE_HOOKS_FAILED(layer_unit_health) ||
INTERPOSE_HOOKS_FAILED(layer_unit_relationship) ||
INTERPOSE_HOOKS_FAILED(layer_world_gen_param_preset) ||
INTERPOSE_HOOKS_FAILED(layer_world_gen_param) ||
INTERPOSE_HOOKS_FAILED(legends) ||
INTERPOSE_HOOKS_FAILED(loadgame) ||
INTERPOSE_HOOKS_FAILED(locations) ||
INTERPOSE_HOOKS_FAILED(meeting) ||
INTERPOSE_HOOKS_FAILED(movieplayer) ||
INTERPOSE_HOOKS_FAILED(new_region) ||
INTERPOSE_HOOKS_FAILED(noble) ||
INTERPOSE_HOOKS_FAILED(option) ||
INTERPOSE_HOOKS_FAILED(overallstatus) ||
INTERPOSE_HOOKS_FAILED(petitions) ||
INTERPOSE_HOOKS_FAILED(pet) ||
INTERPOSE_HOOKS_FAILED(price) ||
INTERPOSE_HOOKS_FAILED(reportlist) ||
INTERPOSE_HOOKS_FAILED(requestagreement) ||
INTERPOSE_HOOKS_FAILED(savegame) ||
INTERPOSE_HOOKS_FAILED(selectitem) ||
INTERPOSE_HOOKS_FAILED(setupadventure) ||
INTERPOSE_HOOKS_FAILED(setupdwarfgame) ||
INTERPOSE_HOOKS_FAILED(stores) ||
INTERPOSE_HOOKS_FAILED(textviewer) ||
INTERPOSE_HOOKS_FAILED(title) ||
INTERPOSE_HOOKS_FAILED(topicmeeting_fill_land_holder_positions) ||
INTERPOSE_HOOKS_FAILED(topicmeeting) ||
INTERPOSE_HOOKS_FAILED(topicmeeting_takerequests) ||
INTERPOSE_HOOKS_FAILED(tradeagreement) ||
INTERPOSE_HOOKS_FAILED(tradegoods) ||
INTERPOSE_HOOKS_FAILED(tradelist) ||
INTERPOSE_HOOKS_FAILED(treasurelist) ||
INTERPOSE_HOOKS_FAILED(unitlist) ||
INTERPOSE_HOOKS_FAILED(unit) ||
INTERPOSE_HOOKS_FAILED(update_region) ||
INTERPOSE_HOOKS_FAILED(wages) ||
INTERPOSE_HOOKS_FAILED(workquota_condition) ||
INTERPOSE_HOOKS_FAILED(workquota_details) ||
INTERPOSE_HOOKS_FAILED(workshop_profile))
return CR_FAILURE;

is_enabled = enable;
return CR_OK;
}

#undef INTERPOSE_HOOKS_FAILED

DFhackCExport command_result plugin_init(color_ostream &out, std::vector <PluginCommand> &) {
static command_result overlay_cmd(color_ostream &out, std::vector <std::string> & parameters) {
if (DBG_NAME(control).isEnabled(DebugCategory::LDEBUG)) {
DEBUG(control).print("interpreting command with %zu parameters:\n",
parameters.size());
for (auto &param : parameters) {
DEBUG(control).print(" %s\n", param.c_str());
}
}

return CR_OK;
}

DFhackCExport command_result plugin_init(color_ostream &out, std::vector <PluginCommand> &commands) {
commands.push_back(
PluginCommand(
"overlay",
"Manage onscreen widgets.",
overlay_cmd));

return plugin_enable(out, true);
}

DFhackCExport command_result plugin_shutdown(color_ostream &out) {
return plugin_enable(out, false);
}

DFhackCExport command_result plugin_onupdate (color_ostream &out) {
return CR_OK;
}