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New Feature: autotraining
#1411
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New Feature: autotraining
#1411
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Code for dwarves to hit the gym when they yearn for the gains. Assigns Dwarves to a military squad until they have fulfilled their need for Martial Training
Here are some observations:
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Ok thats not a terrible idea. the original name was just
the reason you need to make a squad (tho i want to make the script make it's own squad in a later stage) is because it lets you give them the proper schedule and teacher leader.
its not supposed to replace the leader, have you seen it doing that? |
you can set up ppl to be ignored but auto ignoring ppl is not a bad idea either. who all should be ignored you think? |
actually, because i intend this to join the automation tab, perhaps |
- Clean up documentation - Add option to change squad name. - persist the enabled state, the threshold, and the squad name. - fixed findNeed function - renamed script to `autotraining` - made the ignore flag more clear and more changable - fixed 1 sided military link in `addTraining`
Also tell the user when data was persisted (mostly for debugging)
and update the docs to account.
alert the user if the squad cant be found (since we cant reliably make a squad ourselves... yet)
remove the `.` because it could lead to confusion
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Making another pass to see what would be needed for a GUI tool
So here is what I think would be needed for the UI tool:
Coming to think of it, I'm not entirely certain whether it is more convenient to store |
Code for dwarves to hit the gym when they yearn for the gains. Assigns dwarves to a military squad until they have fulfilled their need for Martial Training