Skip to content

Fix missing tess.surfaceShader set in MarkShaderBuild() #1665

New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Merged
merged 1 commit into from
May 8, 2025

Conversation

VReaperV
Copy link
Contributor

@VReaperV VReaperV commented May 7, 2025

Fixes #1664

@slipher
Copy link
Member

slipher commented May 8, 2025

LGTM

@VReaperV VReaperV merged commit b9bb7d8 into DaemonEngine:master May 8, 2025
9 checks passed
@VReaperV VReaperV deleted the fix-mark-shader-build branch May 8, 2025 06:52
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

Successfully merging this pull request may close these issues.

Loading Watah with dummy gamelogic crashes in OptimiseMapGeometryCore
2 participants