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Tutorial 29: added screenshot; added tutorial to main readme
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TheMostDiligent committed Jan 6, 2025
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10 changes: 10 additions & 0 deletions README.md
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Expand Up @@ -59,6 +59,7 @@ and follow the [instructions](https://github.com/DiligentGraphics/DiligentEngine
- [26 - Render State Cache](#tutorial-26---render-state-cache)
- [27 - Post-Processing](#tutorial-27---post-processing)
- [28 - Hello-OpenXR](#tutorial-28---hello-openxr)
- [29 - OIT](#tutorial-29---oit)
- [Samples](#samples)
- [Atmospheric Light Scattering](#atmospheric-light-scattering-sample)
- [GLFW Demo](#glfw-demo)
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This tutorial demonstrates how to use Diligent Engine with OpenXR API to render a simple scene in a VR headset.


## [Tutorial 29 - OIT](https://github.com/DiligentGraphics/DiligentSamples/tree/master/Tutorials/Tutorial29_OIT)

![](Tutorials/Tutorial29_OIT/Screenshot.jpg)

This tutorial demonstrates how to implement order-independent transparency (OIT) methods to render transparent objects without sorting.

[:arrow_forward: Run in the browser](https://diligentgraphics.github.io/wasm-modules/Tutorial29_OIT/Tutorial29_OIT.html)


# Samples

## [Atmospheric Light Scattering sample](Samples/Atmosphere)
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4 changes: 3 additions & 1 deletion Tutorials/Tutorial29_OIT/readme.md
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# Tutorial29 - Order-Independent Transparency

This tutorial demonstrates how to implement order-independent transparency (OIT).
This tutorial demonstrates how to implement order-independent transparency (OIT) methods to render transparent objects without sorting.

![](Screenshot.jpg)


# Introduction
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