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Divine Skins Wiki

Community-written guides for making custom skins for League of Legends. Live at https://wiki.divineskins.gg.

Who this is for

Creators who use Maya, Blender, and VFX tools to build custom LoL skins. End-users who only install skins should ask in Discord — the wiki is for makers.

Contribute

Three ways, pick what fits you:

  • In-browser editor — go to wiki.divineskins.gg/en/draft. Write your guide with a live preview, hit submit, the editor forks the repo and opens a PR for you.
  • Edit on GitHub — on any guide, click "Edit on GitHub" at the bottom. GitHub's web editor opens. Make a change, open a PR. No clone, no install.
  • Fork and PR on GitHub. For devs. See CONTRIBUTING.md.

Full walkthrough: wiki.divineskins.gg/en/docs/lol/contributing.

Local dev

Prerequisites: Node 22+, npm, Git.

git clone https://github.com/DivineSkins/divine-wiki.git
cd divine-wiki
npm install
npm run dev

Open http://localhost:3000.

Content layout

Guides live in content/docs/en/lol/<category>/*.mdx. lol/ is a "game segment" so future games (Valorant, etc.) can sit alongside it. Each category has a meta.json that controls sidebar order.

The nine LoL categories:

  • guided-walkthrough
  • tools
  • maya
  • blender
  • animations
  • vfx-bins
  • assets-library
  • errors
  • contributing

Stack

  • Next.js 16 (App Router)
  • Fumadocs (MDX engine, sidebar, search)
  • Tailwind v4
  • shadcn/ui
  • Cloudflare Workers hosting (via @opennextjs/cloudflare)
  • Crowdin i18n

Links

License

Everything in this repository, code and guide content, is licensed under CC BY-NC-SA 4.0: you may share and adapt it with credit, but not for commercial use. Re-hosting the wiki on a monetized site is not allowed. Contributor terms for guide content are in content/LICENSE. By contributing you agree to these terms.

Disclaimer

This is an unofficial community project. It is not affiliated with or endorsed by Riot Games. League of Legends and all related trademarks and game content are property of Riot Games, Inc.

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