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Fixes ayylmaos being ayytaurs, skeletons being skeletaurs and basically every other humanoid mob from having weird taur/tail features. - #1161

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Fixes ayylmaos being ayytaurs, skeletons being skeletaurs and basically every other humanoid mob from having weird taur/tail features.#1161
TheOneAndOnlyCreeperJoe wants to merge 11 commits into
DopplerShift13:masterfrom
TheOneAndOnlyCreeperJoe:fixes-simples-being-taurs

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@TheOneAndOnlyCreeperJoe

@TheOneAndOnlyCreeperJoe TheOneAndOnlyCreeperJoe commented Jul 29, 2026

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About The Pull Request

image image

The abductor taur-patrol is dead (or ayytaurs, whatever you want to cal lthem). Lavaland corpses no longer spawn with strange tails.
Non player simple-mobs generated are now just a dude and don't come with mutant parts unless the species comes with a tail, in which case it is preserved.

This also fixes a bug where lavaland mobs spawn with weird tails constantly because the tail code was being confused by null not being "None".

Why It's Good For The Game

Holy shit my immersion why are the ayys taurs and why are they FLUFFY.
also lavaland corpses now look more natural.

Testing Evidence

image I count two legs. TWO. Legs. And a clean shaved ayylmao.

I've test-ran this several times and made sure this doesn't alter any existing player customizations (it doesn't affect my characters, nor the screenshot test, so I think this is successfully compartmentalized despite having a lot of overlap with prefs code).

Also mining mob corpse features are still preserved and in fact now match the mob.
image

Changelog

🆑TheOneAndOnlyCreeperJoe
fix: Abductor simple-mobs, skeletons and other human-based simple mobs are no longer exclusively deer-taurs.
fix: Shadow (and other species) corpses in the Mining Z-level no longer have weird tails. Mobs with tails now always spawn with tails that match their color.
/:cl:

@github-actions github-actions Bot added the Fix Pest removal; Bugs label Jul 29, 2026
@TheOneAndOnlyCreeperJoe TheOneAndOnlyCreeperJoe changed the title Fixes simple-mobs that are humanoids from always being taurs and having the WEIRDEST features Fixes ayylmaos being ayytaurs, sketons being skeletaurs and basically every other humanoid mob from having weird taur/tail features. Jul 29, 2026
@TheOneAndOnlyCreeperJoe TheOneAndOnlyCreeperJoe changed the title Fixes ayylmaos being ayytaurs, sketons being skeletaurs and basically every other humanoid mob from having weird taur/tail features. Fixes ayylmaos being ayytaurs, skeletons being skeletaurs and basically every other humanoid mob from having weird taur/tail features. Jul 29, 2026
@TheOneAndOnlyCreeperJoe

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do not merge for now cause the pipeline is NOT happy

@TheOneAndOnlyCreeperJoe
TheOneAndOnlyCreeperJoe marked this pull request as draft July 29, 2026 22:01
@TheOneAndOnlyCreeperJoe

TheOneAndOnlyCreeperJoe commented Jul 30, 2026

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Only pubby failed the pipeline which is a quirk failure and a #not-my-problem pipeline failure.

nvm fuck the goddamn compare_screenshots aaaa-

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TheOneAndOnlyCreeperJoe marked this pull request as ready for review July 30, 2026 17:13
@TheOneAndOnlyCreeperJoe
TheOneAndOnlyCreeperJoe marked this pull request as draft July 30, 2026 18:10
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github-actions Bot commented Aug 8, 2026

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This PR has been inactive for long enough to be automatically marked as stale. This means it is at risk of being auto closed in ~ 7 days, please address any outstanding review items and ensure your PR is finished, if these are all true and you are auto-staled anyway, you need to actively ask maintainers if your PR will be merged. Once you have done any of the previous actions then you should request a maintainer remove the stale label on your PR, to reset the stale timer. If you feel no maintainer will respond in that time, you may wish to close this PR youself, while you seek maintainer comment, as you will then be able to reopen the PR yourself

@github-actions github-actions Bot added the Stale label Aug 8, 2026
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