GG-Nav is a navigation framework that learns structured chain-of-thought (CoT) reasoning through supervised fine-tuning to better use streaming observations and precisely localize navigation targets to support action generation. It is the first model to jointly support interactive instance-goal navigation and ObjectNav. Its reasoning consists of two stages: Observation-to-Evidence, which extracts goal-relevant evidence from intermediate frames between adjacent decision steps, and Evidence-to-Decision, which combines the current observation with accumulated evidence to ground the target and generate navigation actions or clarification questions. GG-Nav improves success rates over state-of-the-art methods on HM3D ObjectNav, VL-LN, and CoIN by 3.1%, 16.6%, and 5.3%, respectively, and demonstrates zero-shot generalization on a Unitree Go2 robot in unseen real-world environments.
- ObjectNav: Navigate to an instance of a specified object category, evaluated on HM3D ObjectNav.
- interactive instance-goal navigation (IIGN): Navigate to a target instance while asking clarification questions to resolve ambiguity, evaluated on VL-LN and CoIN.
- Release evaluation code.
- Release model weights.
- Release training code.
Run the following commands from the repository root (ggnav/):
conda create -n ggnav python=3.9 -y
conda activate ggnav
conda install habitat-sim=0.2.4 withbullet headless -c conda-forge -c aihabitat
pip install -r requirements.txtThe release supports shortest_path evaluation. The required question-matching utility is bundled at evaluation/tasks/pair_question.py; the Qwen3-VL/ source tree and training code are not required. The PyTorch packages in requirements.txt target PyTorch 2.6.0 with CUDA 12.4.
- Model Weights: Download the GG-Nav model weights and accompanying configuration and tokenizer/processor files from Hugging Face and place them under
checkpoints/. The local evaluation scripts expect these files incheckpoints/GG-NAV/checkpoint-66000/by default. If you use a different directory, setMODEL_PATHto its path before running evaluation. - Scene Datasets: Download the MP3D scene dataset to
data/scene_data/mp3d/and the HM3D v0.2 scene dataset todata/scene_data/hm3d_v0.2/. Follow the linked download instructions to obtain the Habitat scene assets. - Scene Summaries: Download the MP3D scene summaries to
data/scene_summary/. - HM3D ObjectNav Data: Follow the Habitat-Lab dataset download instructions for HM3D ObjectNav v2 and extract the dataset to
data/datasets/objectnav_hm3d_v2/. - CoIN Data: Download CoIN-Bench and place the evaluation dataset under
data/datasets/coin/. - VL-LN Data: Download the VL-LN MP3D data and place the evaluation dataset under
data/datasets/vlln/.
Place model files under checkpoints/ and scene assets and evaluation datasets under data/:
ggnav/
├── evaluation/
├── train/ # Planned; not included in the current release
├── checkpoints/ # Model weights downloaded from Hugging Face
│ └── GG-NAV/
│ └── checkpoint-66000/ # Default model directory for local evaluation
├── requirements.txt
└── data/
├── scene_data/
│ ├── mp3d/
│ └── hm3d_v0.2/
├── scene_summary/ # Scene descriptions for interactive navigation
└── datasets/
├── objectnav_hm3d_v2/
├── coin/
└── vlln/
The task YAML files under evaluation/config/ use ../data/scene_data/ and ../data/datasets/, relative to evaluation/. Copy or link your evaluation datasets and scene summaries into the directories above.
conda activate ggnav
cd evaluationUse the local scripts with --nproc_per_node=1. For a short debug run, reduce TURN in the script.
# HM3D ObjectNav (the local script currently uses one GPU)
bash run_eval_objectnav_local.sh
# VL-LN (the local script currently uses one GPU)
bash run_eval_vlln_local.shBoth local scripts use one GPU by default. Set --nproc_per_node in either local script to the number of GPUs to use, then run the same command.
For a Slurm cluster, adjust the resource and network settings in the corresponding scripts:
# HM3D ObjectNav
bash srun_eval_objectnav.sh
# VL-LN
bash srun_eval_vlln.sh
# CoIN
bash srun_eval_coin.shIf you find GG-Nav useful in your research, please cite our paper.
@misc{zhu2026ggnav,
title={GG-Nav: Goal-oriented Grounding Chain-of-Thought Elicits Reasoning in Navigation Foundation Models},
author={Shaohao Zhu and Wensi Huang and Siqi Zhang and Yuqiang Yang and Meng Wei and Chenyang Wan and Tianle Liu and Tai Wang and Jinming Xu},
year={2026},
eprint={2610.14541},
archivePrefix={arXiv},
primaryClass={cs.RO},
url={https://arxiv.org/abs/2610.14541}
}We thank the developers of Qwen3-VL, Habitat, and VLFM, as well as the creators of the HM3D, Matterport3D, VL-LN, and CoIN datasets and benchmarks.