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Releases: EdificeMC/Edifice

Edifice v1.1.1

04 Dec 23:25
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Changes:

  • Add support for modded blocks

Edifice v1.1.0

21 Oct 01:29
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Minor Features:

  • Added the /edifice wand expand command to expand the wand selection to the highest y-level where there are blocks.

Edifice v1.0.12

18 Oct 21:27
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Bug Fixes:

  • Structure author was not correctly defaulting to the command sender's UUID

Enhancements:

  • If shifting while in wand mode, breaking a block will allow the block to break

Edifice v1.0.11

15 Oct 02:35
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Bug Fixes:

  • Fixed bug with a Player not being present when checking ground items

Edifice v1.0.10

12 Oct 21:02
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Bug Fixes:

  • Torches are rotated even if they aren't attached to a block
  • Include the player in the Cause chain

Edifice v1.0.9

12 Oct 20:14
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Refactor to use Sponge Schematic API

Edifice v1.0.8

02 Oct 14:38
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Bug Fixes:

  • Relocate Apache dependencies - Forge crashes otherwise

Edifice v1.0.7

02 Oct 03:08
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Updates for latest SpongeAPI v5.0.0-SNAPSHOT breaking changes

Edifice v1.0.6

23 Jul 20:55
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Bug Fixes:

  • Distinct separation between synchronous world interaction (snapshot creation) and asynchronous requests when saving a structure
  • Update to latest SpongeAPI 5.0.0
  • Update for latest Edifice API

Edifice v1.0.5

11 Jul 15:20
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Major changes:

  • Targets SpongeAPI 5.0.0

Optimizations:

  • Structures are now cached

Bug Fixes:

  • Blocks with direction data are now rotated properly
  • Fixed a bug where the player is kicked due to too much data being stored on an item