Releases: EdificeMC/Edifice
Releases · EdificeMC/Edifice
Edifice v1.1.1
Changes:
- Add support for modded blocks
Edifice v1.1.0
Minor Features:
- Added the
/edifice wand expand
command to expand the wand selection to the highest y-level where there are blocks.
Edifice v1.0.12
Bug Fixes:
- Structure author was not correctly defaulting to the command sender's UUID
Enhancements:
- If shifting while in wand mode, breaking a block will allow the block to break
Edifice v1.0.11
Bug Fixes:
- Fixed bug with a
Player
not being present when checking ground items
Edifice v1.0.10
Bug Fixes:
- Torches are rotated even if they aren't attached to a block
- Include the player in the
Cause
chain
Edifice v1.0.9
Refactor to use Sponge Schematic API
Edifice v1.0.8
Bug Fixes:
- Relocate Apache dependencies - Forge crashes otherwise
Edifice v1.0.7
Updates for latest SpongeAPI v5.0.0-SNAPSHOT breaking changes
Edifice v1.0.6
Bug Fixes:
- Distinct separation between synchronous world interaction (snapshot creation) and asynchronous requests when saving a structure
- Update to latest SpongeAPI 5.0.0
- Update for latest Edifice API
Edifice v1.0.5
Major changes:
- Targets SpongeAPI 5.0.0
Optimizations:
- Structures are now cached
Bug Fixes:
- Blocks with direction data are now rotated properly
- Fixed a bug where the player is kicked due to too much data being stored on an item