Proposal: BrowserWidget module for @effect/platform-browser
Summary
A small, typed abstraction for launching a cross-origin UI ("widget") in an
iframe or popup and consuming what it sends back as a Stream. The widget is
described via schemas (payload in, items out, error out); a
Launcher service decides how the widget is mounted (embedded iframe vs.
popup window); calling launch returns a Stream whose lifecycle is the
widget's lifecycle.
Motivation
Any browser app that hosts a third-party or cross-origin UI ends up
hand-rolling the same things:
- build a URL with the initial state encoded in the query string
- create an iframe / open a popup, size it, set
sandbox / allow
- subscribe to
window message events, filter by source, validate data
- know when the child is finished, tear the element down
- surface all of this to the caller as something they can await / compose
Every one of those steps has a natural Effect answer already, but nothing
ties them together. The result is that this logic lives as ad-hoc glue in
app code and is hard to test or swap (e.g. embed in prod, popup in dev,
a no-op launcher in tests).
Core ideas
1. Define the widget schemas
import { Schema as S } from "effect"
import { BrowserWidget } from "@effect/platform-browser"
export const LinkWidget = BrowserWidget.make({
pathname: "link",
payload: S.Struct({ challengeId: LinkChallengeId, allowance: Allowance }),
item: S.Void, // messages the widget posts back to the host
error: S.Never, // typed failure the widget can report
})
payload is encoded into URL search params (S.toCodecStringTree →
S.fromURLSearchParams → UrlParams), so the widget page can decode its
initial state with the same schema on the other side.
item is the schema of each message the widget posts back to the host.
error is the typed error channel. The stream's error type is
LaunchError | UrlError | SchemaError | E.
- The widget also implements Standard Schema for its payload, so it can be
handed directly to form libraries / validators.
2. Launching a widget is running a stream
// Host side
yield* BrowserWidget.launch(LinkWidget, { challengeId, allowance }).pipe(
Stream.runDrain,
)
There's no separate "open" / "close" / "subscribe" API. launch returns a
Stream<A, E, R>:
- Running the stream launches the widget. Nothing is mounted until the
stream is consumed.
- Each element is a validated message from the widget (
S.is(item)),
filtered by event.source so you never see messages from other frames.
- The stream ends when the widget signals done (a well-known
postMessage sent by the widget's Self.postFinished()).
- Interrupting the stream tears down the widget. The iframe is removed /
the popup is closed via a scope finalizer, so cancellation, timeouts,
Stream.take, racing, etc. all just work.
Because it's a Stream, all the usual combinators apply: Stream.take(1)
for a one-shot result, Stream.timeout, Stream.runCollect, Stream.merge
with other event sources, and so on.
3. The launcher is a service
class Launcher extends Context.Service<Launcher, {
readonly launch: <Payload, A, E>(
widget: Widget<Payload, A, E>,
payload: Payload["Type"],
) => Stream.Stream<A["Type"], Launcher.Error<E>, Payload["EncodingServices"]>
}>()("@effect/platform-browser/BrowserWidget/Launcher") {}
Two layers ship out of the box:
EmbedLauncher.layer({ url, className }): creates a full-viewport,
transparent, sandboxed <iframe>.
PopupLauncher.layer({ url }): window.opens the widget, closes it
on scope close.
App code is written once against Launcher; the choice of embed vs. popup
is a layer decision. This also makes widgets trivially testable: provide a
Launcher that returns Stream.make(...) and the calling code never
touches the DOM.
4. The widget side
The child page gets a tiny Self module:
Self.parent(): window.opener ?? window.parent, i.e. "whoever launched
me", regardless of embed vs. popup.
Self.postFinished(): posts the done sentinel that ends the host's stream.
- (Posting items is just
parent().postMessage(encoded, origin).)
Happy to open a PR if there's appetite.
Proposal:
BrowserWidgetmodule for@effect/platform-browserSummary
A small, typed abstraction for launching a cross-origin UI ("widget") in an
iframe or popup and consuming what it sends back as a
Stream. The widget isdescribed via schemas (payload in, items out, error out); a
Launcherservice decides how the widget is mounted (embedded iframe vs.popup window); calling
launchreturns aStreamwhose lifecycle is thewidget's lifecycle.
Motivation
Any browser app that hosts a third-party or cross-origin UI ends up
hand-rolling the same things:
sandbox/allowwindowmessageevents, filter bysource, validatedataEvery one of those steps has a natural Effect answer already, but nothing
ties them together. The result is that this logic lives as ad-hoc glue in
app code and is hard to test or swap (e.g. embed in prod, popup in dev,
a no-op launcher in tests).
Core ideas
1. Define the widget schemas
payloadis encoded into URL search params (S.toCodecStringTree→S.fromURLSearchParams→UrlParams), so the widget page can decode itsinitial state with the same schema on the other side.
itemis the schema of each message the widget posts back to the host.erroris the typed error channel. The stream's error type isLaunchError | UrlError | SchemaError | E.handed directly to form libraries / validators.
2. Launching a widget is running a stream
There's no separate "open" / "close" / "subscribe" API.
launchreturns aStream<A, E, R>:stream is consumed.
S.is(item)),filtered by
event.sourceso you never see messages from other frames.postMessagesent by the widget'sSelf.postFinished()).the popup is closed via a scope finalizer, so cancellation, timeouts,
Stream.take, racing, etc. all just work.Because it's a
Stream, all the usual combinators apply:Stream.take(1)for a one-shot result,
Stream.timeout,Stream.runCollect,Stream.mergewith other event sources, and so on.
3. The launcher is a service
Two layers ship out of the box:
EmbedLauncher.layer({ url, className }): creates a full-viewport,transparent, sandboxed
<iframe>.PopupLauncher.layer({ url }):window.opens the widget, closes iton scope close.
App code is written once against
Launcher; the choice of embed vs. popupis a layer decision. This also makes widgets trivially testable: provide a
Launcherthat returnsStream.make(...)and the calling code nevertouches the DOM.
4. The widget side
The child page gets a tiny
Selfmodule:Self.parent():window.opener ?? window.parent, i.e. "whoever launchedme", regardless of embed vs. popup.
Self.postFinished(): posts the done sentinel that ends the host's stream.parent().postMessage(encoded, origin).)Happy to open a PR if there's appetite.