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Pull requests: Fast-64/fast64
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[SM64] Bring more props to combined and merge level enums
enhancement
New feature or request
sm64
Has to do with the Super Mario 64 side
#512
opened Apr 15, 2025 by
Lilaa3
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Implement mk64 Profile
mk64
Has to do with the Mario Kart 64 side
#511
opened Apr 9, 2025 by
MegaMech
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[F3D] F3D bleed render mode reset fix
bug
Something isn't working
f3d
Has to do with the "f3d" code common to all games
#510
opened Apr 7, 2025 by
jesusyoshi54
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[OoT] Fixed UI issue when an actor has no type
bug
Something isn't working
oot
Has to do with the Ocarina of Time 64 side
#509
opened Apr 6, 2025 by
Yanis002
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[OoT] Update actor scale's default value
oot
Has to do with the Ocarina of Time 64 side
#508
opened Apr 1, 2025 by
Yanis002
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[OoT] Fixed collision export
bug
Something isn't working
oot
Has to do with the Ocarina of Time 64 side
#507
opened Apr 1, 2025 by
Yanis002
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[OoT] Add a toggle for the new actor panel
oot
Has to do with the Ocarina of Time 64 side
#505
opened Mar 19, 2025 by
Yanis002
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[OoT] Fixed writing to the spec file
bug
Something isn't working
oot
Has to do with the Ocarina of Time 64 side
#503
opened Mar 12, 2025 by
Yanis002
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[SM64] Add better exception processing to combined exporter
enhancement
New feature or request
sm64
Has to do with the Super Mario 64 side
#496
opened Feb 12, 2025 by
jesusyoshi54
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[Draft] Global Game Data
enhancement
New feature or request
mm
Has to do with the Majora's Mask side
oot
Has to do with the Ocarina of Time 64 side
test please
Ask that some other Fast64 dev tests the feature/...
[OoT] Fix 2 minor issues
bug
Something isn't working
oot
Has to do with the Ocarina of Time 64 side
#488
opened Jan 2, 2025 by
Yanis002
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[OoT] Move collection operators/functions from oot_utility.py
codebase
Code maintenance/cleanup
oot
Has to do with the Ocarina of Time 64 side
#486
opened Dec 18, 2024 by
Yanis002
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Added checkbox to import all animations when importing an OoT skeleton
enhancement
New feature or request
oot
Has to do with the Ocarina of Time 64 side
#485
opened Dec 16, 2024 by
Nokaubure
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[OoT] Updated Something isn't working
oot
Has to do with the Ocarina of Time 64 side
EnumData.xml
(fixes some cutscene import issues)
bug
[OoT] Add missing versions to Code maintenance/cleanup
oot
Has to do with the Ocarina of Time 64 side
oot_versions_items
and add overlay support for quick import
codebase
#482
opened Dec 2, 2024 by
Yanis002
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[OoT] Fixed standalone cutscene export
bug
Something isn't working
oot
Has to do with the Ocarina of Time 64 side
[F3D] Rewrite BSDF to F3D converter and add an F3D to BSDF converter
enhancement
New feature or request
f3d
Has to do with the "f3d" code common to all games
review code please
Ask that some other Fast64 dev reviews the code
#474
opened Oct 26, 2024 by
Lilaa3
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[mk64] wip Actors menu from sm64 Objects
mk64
Has to do with the Mario Kart 64 side
#471
opened Oct 15, 2024 by
MegaMech
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[SM64] Animations Rewrite/Rework
codebase
Code maintenance/cleanup
enhancement
New feature or request
sm64
Has to do with the Super Mario 64 side
test please
Ask that some other Fast64 dev tests the feature/...
#467
opened Sep 30, 2024 by
Lilaa3
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1 task
[F3D] Backport point lit ucode from AC pr
enhancement
New feature or request
f3d
Has to do with the "f3d" code common to all games
#460
opened Sep 15, 2024 by
Lilaa3
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[SM64] Custom level script and special commands and improvements to custom geo commands
enhancement
New feature or request
sm64
Has to do with the Super Mario 64 side
#457
opened Sep 13, 2024 by
Lilaa3
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[SM64] fix Whirlpool Object export for decomp/ultrasm64
#456
opened Sep 12, 2024 by
s4Ys369
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