I want to create an OTX with several functionalities, in addition to those that already exist in OTX 2, thus bringing direct services to the source to be used.
- custom source with scripts and modifications / improvements, based on Mattyx's OTX 2.x source, this has a global lib with several changes and optimizations, based on my source used in deletebra OT
Mattyx tutorial - Windows Tutorial - Linux(Ubuntu) Tutorial
- FeeTads(Portuguese):
E-mail: [email protected]
Whatsapp: +55 41 9 84036942
Discord: FeeTads / FeeTads#0246
soon:
Some features to OTCv8 enable
New branches for alternative servers (dbo/nto)
added systems:
Monster walk in fields (monsters can walk on the magic field even if they take damage, if there is no free tile until you)
Fake chat (send advertising words, only appear in player screen and player IP)
Cast system spy
CreatureSetSpeed (roullete system or fix sendChangeSpeed)
critical and dodge in source (by storage, attack critical in monster)
Advertising block words 100% fixed (is coming fake chat)
Exp in K (1k exp), configue in config.lua
delete or rename players with monster name (configurable in config.lua)
can use existMonsterByName(name) to get monster exit with name
Added restarter.sh with anti rollback system (if crash distro, send save server)
Damage can be changed to K (1k - 10k - 100k - 1KK)
EmoteSpell system
GM+ don't send effects with ghost mode
Autoloot system (enable in config.lua)
Exp cast (cast navigation + exp enable in config.lua)
reset system (enable in config.lua +2%exp each reset)
life and mana in percent 100/100 can be change normal in config.lua
max connections in same IP (send only 4 for otservlist)
Fixed bugs get in otx2
Added new features