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Fix MoveTrigger types for MoveX/Y
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Folleach committed May 15, 2022
1 parent 09630e5 commit a4eb79e
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Showing 2 changed files with 3 additions and 3 deletions.
2 changes: 1 addition & 1 deletion GeometryDashAPI/GeometryDashAPI.csproj
Original file line number Diff line number Diff line change
Expand Up @@ -11,7 +11,7 @@
<RepositoryUrl>https://github.com/Folleach/GeometryDashAPI</RepositoryUrl>
<RepositoryType>git</RepositoryType>
<PackageTags>api, geometry, dash</PackageTags>
<PackageVersion>0.1.15</PackageVersion>
<PackageVersion>0.1.16</PackageVersion>
<LangVersion>9</LangVersion>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
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4 changes: 2 additions & 2 deletions GeometryDashAPI/Levels/GameObjects/Triggers/MoveTrigger.cs
Original file line number Diff line number Diff line change
Expand Up @@ -7,8 +7,8 @@ namespace GeometryDashAPI.Levels.GameObjects.Triggers
public class MoveTrigger : Trigger
{
[GameProperty("51", 0, true)] public int TargetGroupId { get; set; }
[GameProperty("28", 0, true)] public int MoveX { get; set; }
[GameProperty("29", 0, true)] public int MoveY { get; set; }
[GameProperty("28", 0, true)] public float MoveX { get; set; }
[GameProperty("29", 0, true)] public float MoveY { get; set; }
[GameProperty("10", 0.5f, true)] public float Time { get; set; } = 0.5f;

public Easing EasingType
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