Releases: Folleach/GeometryDashAPI
Releases · Folleach/GeometryDashAPI
add platformer level length
Full Changelog: v0.2.28...v0.2.29
Data Bug Fix
- Fix bug with invalid xml characters
- Optimize file loads
See more in #37, thank you @flightlex!
Full Changelog: v0.2.27...v0.2.28
MacOS support
What's Changed
- adding macos support to save files by @delynith in #33
Thanks @botantony for testing this feature
New Contributors
- @delynith made their first contribution in #33
Full Changelog: v0.2.26...v0.2.27
Bugfix: KeyNotFound in LevelCreatorModel
Full Changelog: v0.2.25...v0.2.26
Hsv properties for IBlock
Closes #35
Usage
level.Blocks.Add(new Block(216)
{
PositionX = 30,
PositionY = 30,
Hsv = new Hsv()
{
Brightness = 0.5f,
DeltaBrightness = true
},
AdditionalHsv = new Hsv()
{
Hue = 120,
Saturation = 0.5f
}
});
// Pay attention: block with id 1887 has only detail color, but hsv isn't additional
// AdditionalHsv used for detail color only when both color (base and detail) are present in the block
level.Blocks.Add(new Block(1887)
{
PositionX = 60,
PositionY = 30,
Hsv = new Hsv()
{
Hue = 60
}
});
Full Changelog: v0.2.24...v0.2.25
Fixes for sfx/song triggers
Some fields are missing in classes
This release adds properties from all pages in the trigger window
What's Changed
New Contributors
Full Changelog: v0.2.23...v0.2.24
Add more triggers for song control
Add SfxTrigger from 2.2!
Add Level Duration
Measuring level duration
Now you can get the duration of the level in TimeSpan from the level.Duration
property.
See more in #30
More settings in GameManager
Added:
- A lot of settings in game manager
- Improve data loading speed
Renaming:
SongEffectVolume
->SfxVolume
See more in PR #29