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Ranzuu
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Feb 24, 2026
Ranzuu
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Additionally, maybe some title for the gui?
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| public class ModuleApiaristSink extends LogisticsGuiModule { | ||
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| private final ItemIdentifierInventory _inventoryBee = new ItemIdentifierInventory(1, "Set on click ->", 1); |
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Localize "Set on click" without arrow. Like key=Set on click %s
See: https://github.com/GTNewHorizons/LogisticsPipes/pull/114/changes
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Added ability to set a bee into a slot and click so you don't need to cycle though each bee (right click for primary, left click for secondary only if its been analyzed). Also moved renderForestryBeeAt inside GuiApiaristSink into BeeSlot as it was only used in that class.