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@github-actions github-actions released this 16 Feb 14:13
· 2 commits to master since this release

Commits

  • 12faf99: * improve CSG Subtract results via more defined splits order (Garux)
  • 372bf08: * add bobToolz.explodeEntity: create group entity from each primitive of existing group entity (Garux)
  • da05702: * ctrl + shift + p: Shortcuts dialog (keyboard commands palette) (Garux)
  • 6e16d7e: menu * Modify->Repeat: saved transforms feedback and individual resets (Garux)
  • 2324823: consider Q2 .wal contents flags in makeDetail, makeStructural (Garux)
  • 07ae4b0: adjust Q3Radiant Original, QE4 Original themes grid for more distinct geometry (Garux)
  • 256bbfd: workaround poorly visible white lights on bright grid background (use eclass color) (Garux)
  • d107800: * Misc->Colors: add Model Browser Background control (Garux)
  • a3e6733: * Misc->Colors: add CameraIcon, AxisX, AxisY, AxisZ controls (Garux)
  • 870bdc2: * add Blender Lighter and Green viewports themes by Julius (Garux)
  • 063784e: * Misc->Colors->Viewports Theme: load from .json presets stored in install/themes/_colors/ (Garux)
  • de4ba78: menu * Misc->Colors display colors (Garux)
  • 59c0d22: bsp -info print flareCount if present (Garux)
  • d69589d: saveable build menu dialog window parameters (Garux)
  • da216c9: fix saveable window size management during the 1st run (Garux)
  • 2706964: make build menu presets tree scrollable, as fixed one might exceed screen height (Garux)
  • 887315d: fix build menu command paste (Garux)
  • f387ed7: * add alt + m1 selection style to transform manipulator for scaling in 3D (Garux)
  • 4ea3f36: don't deselect only primitive in a component mode by alt+m1, as this quits component mode (Garux)
  • e9c842f: do SelectionSystem highlights, manipulations and selections only with intended kb/mouse inputs (Garux)
  • d8290c4: * update SelectionSystem highlights, manipulations immediately onModifierDown(), onModifierUp() (Garux)
  • 193c3dd: fix texturing clipboard shader name on light entity data copy (Garux)
  • 1a895c1: prevent simultaneous mouse presses in SelectionSystemWindowObserver (Garux)
  • 3e1871d: improve 343cf73, force net send via dedicated thread loop (Garux)
  • c243592: shader manual: crosslink, improve (Garux)
  • a3742e3: shader manual: consistent indentation and alignment of shaders (Garux)
  • 4aedb78: tweak shader manual anchors (Garux)
  • 79b9b69: mbspc * decompile brushes with texinfo -1 ZHLT optimisation, deduce clip, AAATRIGGER, NULL textures (Garux)
  • d6cbd7e: mbspc: less crude HL_FixContentsTextures: fixes tex alignment on liquids (Garux)
  • fbf88ec: mbspc: write decent default map220 texdef (Garux)
  • a0288b5: mbspc: support bigger HL maps decompilation (+-16384 range) (Garux)
  • c20192e: mbspc: write entity numbers in decompiled maps (Garux)
  • b3ff10b: * add prefs->Build->Region Box Shader (shader to use on the box generated around region) (Garux)
  • c7fd44d: don't invalidate region bounds, while in region mode (by prefs application) (Garux)
  • 159a063: * fix surface inspector updates on patch texturing changes, on UV Tool edits (Garux)