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Initial source publish
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GeekJosh committed Nov 16, 2018
1 parent 020e60c commit 492f75e
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30 changes: 30 additions & 0 deletions BOXVR Playlist Manager/App.config
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<?xml version="1.0" encoding="utf-8" ?>
<configuration>
<configSections>
<sectionGroup name="userSettings" type="System.Configuration.UserSettingsGroup, System, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" >
<section name="BoxVR_Playlist_Manager.Properties.Settings" type="System.Configuration.ClientSettingsSection, System, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" allowExeDefinition="MachineToLocalUser" requirePermission="false" />
<section name="BOXVR_Playlist_Manager.Properties.Settings" type="System.Configuration.ClientSettingsSection, System, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" allowExeDefinition="MachineToLocalUser" requirePermission="false" />
</sectionGroup>
</configSections>
<startup>
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.7.1" />
</startup>
<userSettings>
<BoxVR_Playlist_Manager.Properties.Settings>
<setting name="BoxVRExePath" serializeAs="String">
<value />
</setting>
<setting name="BoxVRAppDataPath" serializeAs="String">
<value />
</setting>
</BoxVR_Playlist_Manager.Properties.Settings>
<BOXVR_Playlist_Manager.Properties.Settings>
<setting name="BOXVRExePath" serializeAs="String">
<value />
</setting>
<setting name="BOXVRAppDataPath" serializeAs="String">
<value />
</setting>
</BOXVR_Playlist_Manager.Properties.Settings>
</userSettings>
</configuration>
9 changes: 9 additions & 0 deletions BOXVR Playlist Manager/App.xaml
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<Application x:Class="BoxVR_Playlist_Manager.App"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:local="clr-namespace:BoxVR_Playlist_Manager"
StartupUri="MainWindow.xaml">
<Application.Resources>

</Application.Resources>
</Application>
148 changes: 148 additions & 0 deletions BOXVR Playlist Manager/App.xaml.cs
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using Microsoft.Win32;
using NLog;
using System;
using System.Collections.Generic;
using System.Configuration;
using System.Data;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Text.RegularExpressions;
using System.Threading.Tasks;
using System.Windows;

namespace BoxVR_Playlist_Manager
{
/// <summary>
/// Interaction logic for App.xaml
/// </summary>
public partial class App : Application
{
const string DEFAULT_BOXVR_APPDATA = @"%userprofile%\AppData\LocalLow\FITXR\BOXVR";
const string REGISTRY_UNINSTALL_KEY = @"SOFTWARE\Microsoft\Windows\CurrentVersion\Uninstall";
const string REGISTRY_STEAM_KEY = @"HKEY_CURRENT_USER\Software\Valve\Steam";


public static Logger logger = LogManager.GetLogger("log");

[STAThread]
public static void Main()
{
AppDomain.CurrentDomain.UnhandledException += (sender, e) => logger.Error(e.ExceptionObject as Exception);

var app = new App();

// check if BoxVRExePath is already set, if not try to locate it via registry or Steam
if (string.IsNullOrWhiteSpace(BoxVR_Playlist_Manager.Properties.Settings.Default.BoxVRExePath))
{
logger.Trace("Starting search for BoxVR install location");
var location = LocateBoxVRExe();
logger.Trace($"Automatic search for BoxVR install location complete: {location}");
if (!string.IsNullOrWhiteSpace(location))
{
logger.Trace("Saving BoxVRExePath setting");
BoxVR_Playlist_Manager.Properties.Settings.Default.BoxVRExePath = location;
BoxVR_Playlist_Manager.Properties.Settings.Default.Save();
}
}
logger.Trace($"BoxVRExePath setting: {BoxVR_Playlist_Manager.Properties.Settings.Default.BoxVRExePath}");

// check if BoxVRAppDataPath is already set, if not set to default
if (string.IsNullOrWhiteSpace(BoxVR_Playlist_Manager.Properties.Settings.Default.BoxVRAppDataPath))
{
logger.Debug("BoxVRAppDataPath not set, setting default");
if (Directory.Exists(Environment.ExpandEnvironmentVariables(DEFAULT_BOXVR_APPDATA)))
{
BoxVR_Playlist_Manager.Properties.Settings.Default.BoxVRAppDataPath = DEFAULT_BOXVR_APPDATA;
BoxVR_Playlist_Manager.Properties.Settings.Default.Save();
}
else
{
logger.Debug($"Directory does not exist: {DEFAULT_BOXVR_APPDATA}");
}
}
logger.Trace($"BoxVRAppDataPath setting: {BoxVR_Playlist_Manager.Properties.Settings.Default.BoxVRAppDataPath}");

var mainWindow = new MainWindow();
app.Run(mainWindow);
}

private static string LocateBoxVRExe()
{
logger.Debug("Searching registry for BoxVR install location");
using (var key = Registry.LocalMachine.OpenSubKey(REGISTRY_UNINSTALL_KEY))
{
foreach (var subkey_name in key.GetSubKeyNames())
{
using (var subkey = key.OpenSubKey(subkey_name))
{
logger.Trace($"Checking reg key {REGISTRY_UNINSTALL_KEY}\\{subkey_name}");
if (string.Equals(subkey.GetValue("DisplayName")?.ToString(), "BOXVR", StringComparison.OrdinalIgnoreCase))
{
var location = subkey.GetValue("InstallLocation")?.ToString();
if(location != null)
{
logger.Debug($"BoxVR location found in reg key {REGISTRY_UNINSTALL_KEY}\\{subkey_name}: {location}");
return location;
}
}
}
}
}

logger.Debug("Searching registry for Steam install location");
var steamPath = Registry.GetValue(REGISTRY_STEAM_KEY, "SteamPath", null)?.ToString();
if (steamPath != null)
{
logger.Trace($"{REGISTRY_STEAM_KEY}/SteamPath: {steamPath}");
var steamConfigPath = Path.Combine(steamPath, "config/config.vdf");
if (File.Exists(steamConfigPath))
{
var steamConfig = File.ReadAllText(steamConfigPath);
var matches = Regex.Matches(steamConfig, @"""BaseInstallFolder_\d\""\s+""(.*?)""");
if (matches.Count > 0)
{
foreach (Match match in matches)
{
var libraryPath = match.Groups[1].Value;
if (Directory.Exists(libraryPath))
{
logger.Trace($"Searching Steam library for BoxVR: {libraryPath}");
var BoxVRExePath = Path.Combine(libraryPath, "steamapps", "common", "BoxVR");
if (File.Exists(Path.Combine(BoxVRExePath, "BoxVR.exe")))
{
logger.Debug($"BoxVR.exe located at {BoxVRExePath}");
return BoxVRExePath;
}
else
{
logger.Trace($"Could not find BoxVR.exe in library: {libraryPath}");
}
}
else
{
logger.Trace($"Steam library does not exist: {libraryPath}");
}
}
}
else
{
logger.Debug($"Failed to find Steam library locations in {steamConfigPath}");
logger.Trace(steamConfig);
}
}
else
{
logger.Debug($"No Steam config found at {steamConfigPath}");
}
}
else
{
logger.Debug("Failed to load HKCU/Software/Valve/Steam/SteamPath");
}

logger.Debug("Could not automatically find BoxVR install location");
return string.Empty;
}
}
}
141 changes: 141 additions & 0 deletions BOXVR Playlist Manager/BOXVR Playlist Manager.csproj
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{7384CEB2-7BFF-4127-BF84-A145C3422CED}</ProjectGuid>
<OutputType>WinExe</OutputType>
<RootNamespace>BoxVR_Playlist_Manager</RootNamespace>
<AssemblyName>BoxVR Playlist Manager</AssemblyName>
<TargetFrameworkVersion>v4.7.1</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<ProjectTypeGuids>{60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<WarningLevel>4</WarningLevel>
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
<Deterministic>true</Deterministic>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup>
<StartupObject>BoxVR_Playlist_Manager.App</StartupObject>
</PropertyGroup>
<ItemGroup>
<Reference Include="ATL, Version=2.5.0.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\packages\z440.atl.core.2.5.0\lib\net30\ATL.dll</HintPath>
</Reference>
<Reference Include="NLog, Version=4.0.0.0, Culture=neutral, PublicKeyToken=5120e14c03d0593c, processorArchitecture=MSIL">
<HintPath>..\packages\NLog.4.5.10\lib\net45\NLog.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Configuration" />
<Reference Include="System.Data" />
<Reference Include="System.Drawing" />
<Reference Include="System.IO.Compression" />
<Reference Include="System.Runtime.Serialization" />
<Reference Include="System.ServiceModel" />
<Reference Include="System.Transactions" />
<Reference Include="System.Windows.Forms" />
<Reference Include="System.Xml" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Xaml">
<RequiredTargetFramework>4.0</RequiredTargetFramework>
</Reference>
<Reference Include="WindowsBase" />
<Reference Include="PresentationCore" />
<Reference Include="PresentationFramework" />
</ItemGroup>
<ItemGroup>
<Compile Include="Extensions.cs" />
<Compile Include="IsEnabledColorConverter.cs" />
<Compile Include="Track.cs" />
<Page Include="App.xaml">
<Generator>MSBuild:Compile</Generator>
<SubType>Designer</SubType>
</Page>
<Compile Include="Playlist.cs" />
<Compile Include="SettingsWindow.xaml.cs">
<DependentUpon>SettingsWindow.xaml</DependentUpon>
</Compile>
<Page Include="MainWindow.xaml">
<Generator>MSBuild:Compile</Generator>
<SubType>Designer</SubType>
</Page>
<Compile Include="App.xaml.cs">
<DependentUpon>App.xaml</DependentUpon>
<SubType>Code</SubType>
</Compile>
<Compile Include="MainWindow.xaml.cs">
<DependentUpon>MainWindow.xaml</DependentUpon>
<SubType>Code</SubType>
</Compile>
<Page Include="SettingsWindow.xaml">
<SubType>Designer</SubType>
<Generator>MSBuild:Compile</Generator>
</Page>
</ItemGroup>
<ItemGroup>
<Compile Include="Properties\AssemblyInfo.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Properties\Resources.Designer.cs">
<AutoGen>True</AutoGen>
<DesignTime>True</DesignTime>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
<Compile Include="Properties\Settings.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Settings.settings</DependentUpon>
<DesignTimeSharedInput>True</DesignTimeSharedInput>
</Compile>
<None Include="Third Party Licenses.txt">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<Resource Include="Resources\btn_donate_LG.gif" />
<EmbeddedResource Include="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
<Content Include="NLog.config">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
<None Include="beatmap.bat">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Include="NLog.xsd">
<SubType>Designer</SubType>
</None>
<None Include="packages.config" />
<None Include="Properties\Settings.settings">
<Generator>SettingsSingleFileGenerator</Generator>
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
</None>
</ItemGroup>
<ItemGroup>
<None Include="App.config">
<SubType>Designer</SubType>
</None>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>
32 changes: 32 additions & 0 deletions BOXVR Playlist Manager/Extensions.cs
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Interop;

namespace BoxVR_Playlist_Manager
{
public static class Extensions
{
#region modal folder browser code courtesy of Craig Shearer @ stackoverflow https://stackoverflow.com/a/315436
public static System.Windows.Forms.IWin32Window GetIWin32Window(this System.Windows.Media.Visual visual)
{
var source = System.Windows.PresentationSource.FromVisual(visual) as HwndSource;
var win = new OldWindow(source.Handle);
return win;
}

private class OldWindow : System.Windows.Forms.IWin32Window
{
private readonly IntPtr _handle;
IntPtr System.Windows.Forms.IWin32Window.Handle => _handle;

public OldWindow(IntPtr handle)
{
_handle = handle;
}
}
#endregion
}
}
24 changes: 24 additions & 0 deletions BOXVR Playlist Manager/IsEnabledColorConverter.cs
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using System;
using System.Collections.Generic;
using System.Globalization;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Data;

namespace BoxVR_Playlist_Manager
{
public class IsEnabledColorConverter : IValueConverter
{
public object Convert(object value, Type targetType, object parameter, CultureInfo culture)
{
var isEnabled = (bool)value;
return isEnabled ? parameter.ToString() : "#ccc";
}

public object ConvertBack(object value, Type targetType, object parameter, CultureInfo culture)
{
throw new NotImplementedException();
}
}
}
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