[MISC] Some Bug Fixes for Mesh Related Issues#1800
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duburcqa
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Add unit tests (that are failing before your PR and passing after). You can modify / extend an existing unit test if you want.
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Hum… we do not test the RayTracer for now… no need to right unit tests for this specific part. |
YilingQiao
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Oct 4, 2025
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Added unittest for the other parts. "EXR path" and "Raytracer" should wait for the Luisa unittest. |
duburcqa
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Oct 5, 2025
duburcqa
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Oct 5, 2025
jmCabrillana
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Dec 9, 2025
* Fixes EXR path return. * Update `tex_offset` to `int64`. * Fixes bug that using `Raytracer` and `Rasterizer` simultaneously to render will cause error. * Update shader parsing for USD.
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tex_offsettoint64.RaytracerandRasterizersimultaneously to render will cause error.