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iActions [Drunk+] for SkyrimNet - Quick Start

⚠️ Warning: Experimental

Test on separate/non-precious saves first if you're risk-averse!

πŸ“’ Important: v0.5.1 Exchange Items Update

  • NEW: NPCs can now request to trade/give/receive items with the player
  • 🚨 Upgrading from 0.5.0 (& below) requires clean migration (new PlayerInventoryAlias) - see upgrade notes below
  • For overly-detailed documentation on all the things, see the iActions Wiki.

TL;DR

  • What it does: NPCs drink, get drunk & sober over time (plus a few extras) via SkyrimNet actions
  • NEW v0.5.1: NPCs can now request to trade items with you (experimental)
  • NEW v0.5.0: 5-tier drunk system (Buzzedβ†’Blackout), major performance optimizations, new MCM settings, rebranded to clarify non-official status
  • Better drink sharing β†’ When NPCs need alcohol for drinking, an optional (on by default) dialog lets you provide it from your inventory (or automatically) if available
  • Install: Mod manager β†’ Load after OAR drunk animations β†’ Configure in MCM
  • Requirements: Skyrim SE/AE + SkyrimNet + OAR + JContainers + PO3_SKSEFunctions + drunk animations (optional)

Quick Installation

  1. Install requirements (SkyrimNet, OAR, JContainers, PO3_SKSEFunctions)
  2. Install iActions with mod manager
  3. Load AFTER OAR drunk animations mod
  4. Configure in MCM menu

⚠️ Upgrading? Clean install required

  • PlayerInventoryAlias (v0.5.1) needs fresh install to function on existing saves

Universal upgrade steps (v0.4.0+):

  1. MCM "Prepare for Uninstall" β†’ Save β†’ Quit β†’ Disable mod β†’ Load save β†’ Save
  2. Install new version β†’ Enable β†’ Load save
  3. Use setstage SKI_ConfigManagerInstance 1 if MCM doesn't appear

Upgrading from v0.3.0? (No MCM uninstall)

  1. Use SkyrimNet WebUI: Run WebUI_PrepareForUninstall() on iActions_MCM script
  2. Save β†’ Quit β†’ Disable mod β†’ Load save β†’ Save
  3. Install new version β†’ Enable β†’ Load save

What It Does

  • Drunk System: NPCs drink alcohol β†’ get drunk β†’ sober up automatically (5 levels: Buzzed, Tipsy, Drunk, Plastered, Blackout)
  • Actions: Drink alcohol, request alcohol, sober up, extract arrows, stumble
  • Player Features: Force push, optional in-game debug notifications
  • Performance: Optimized inventory detection, cached alcohol lookups, reduced script lag

Key MCM Settings

  • Alcohol required by default (can be disabled completely or only in inns/taverns)
  • 20-second cooldowns to prevent drink/stumble spam
  • Auto-incremental sobering every 5 minutes (configurable)
  • NEW v0.5.1: Exchange Items (max types tracked: default 20, tested up to 50; more items = longer processing)
  • NEW v0.5.0: Max simultaneous drunk NPCs (8-128, default 32)
  • NEW v0.5.0: Toggle drink animations (user preference for animation timing)
  • NEW v0.5.0: Performance logging for optimization monitoring
  • Key-bindable shove (middle-mouse button works well, unbound by default)
  • All(/most) settings in MCM menu

For full details, see the iActions Wiki.

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