Allow ULV Input Hatches in Primitive Pump Multiblock#3892
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Ghostipedia merged 7 commits intoGregTechCEu:1.20.1from Sep 14, 2025
Merged
Allow ULV Input Hatches in Primitive Pump Multiblock#3892Ghostipedia merged 7 commits intoGregTechCEu:1.20.1from
Ghostipedia merged 7 commits intoGregTechCEu:1.20.1from
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TarLaboratories
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Sep 12, 2025
YoungOnionMC
previously requested changes
Sep 12, 2025
src/main/java/com/gregtechceu/gtceu/common/data/machines/GTMultiMachines.java
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Since it's a breaking change for the multi, could you add a quick 1-2 line note at docs/content/Modpacks/Changes/v7.2.0.md about it? |
jurrejelle
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Sep 12, 2025
Ghostipedia
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Ghostipedia
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Co-authored-by: Jurre Groenendijk <jurre@jilles.com> Co-authored-by: Ghostipedia / Caitlynn <46772882+Ghostipedia@users.noreply.github.com>
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What
Allow using ULV Input Hatches in the Primitive Pump Multiblock (currently only LV and MV are allowed).
I assume this was a mistake and was supposed to be ULV and LV due to
PrimitivePumpMachine#initializeTankspecifically having a check for a Tank with 8 buckets which would be the ULV one but as it stands LV and MV both get the 4x hatchModifier(assuming the allowed hatches are wrong not the bucket check)
If it was meant the other way around (or not at all) simply close this and implement it, i only thought for this simple change i don't need to ask anyone and just do it
Implementation Details
Outcome
You can now have a Primitive Pump that can utilize the 2x hatcMultiplier instead of only 1x / 4x
Potential Compatibility Issues
I have elected to not remove the MV hatch from the allowed blocks as this would break existing multis. I dont know what your stance here is on multi's breaking changes