0.8.1
- Added "Glow (Add)" blending mode (as seen in Clip Studio Paint)
- Added non-coherent blending for older GPUs
- Added Chinese (simplified) translation for README (@Richardn2002 in #43)
- Added multi-stage blending support
- Added GL_ARB_sample_shading for AMD GPUs in advanced blending shader
- Updated README.ja.md (@scrwnl in #46)
- Updated composite shader structure
- Updated part shader structure
- Removed superfluous NV extension for blending
- Fixed wrong blending mode for dbgdraw
- Fixed blending equation not being reset in renderScene (@gsamudra in #45)
- Fixed isSet and translation for INP exports (@seagetch in #47)
- Fixed invalid draw buffer state after part drawing
- Fixed invalid rendering on Intel and AMD GPUs causing elements to be rendered as black squares.
- Changed OpenGL implementation to use i2d-opengl fork
- Changed
relZSort
to return aref float
- Optimized blending code
New Contributors
- @Richardn2002 made their first contribution in #43
- @gsamudra made their first contribution in #45
- @scrwnl made their first contribution in #46
Full Changelog: v0.8.0...v0.8.1